Vayne Build Guide by krab
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Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
A TEMPORARY GUIDE
This is the League of Legends Champion Spotlight Build for the new champ Graves. BUT he isn't in the database yet, so I substituted Vayne for Graves. I will update this to Graves when I can. This Guide will give you his item build, his runes, his skill sequence, and his summoner abilities. Basically a good reference for someone that just bought Graves and wants something to go from. I hope someone uses and enjoys this. Cheers
I really wanted to put up a guide for Graves. I am using Vayne until Mobafire adds Graves to their database. Don't rage or anything plox. lol. Anyways, this is the guide from the League of Legends Champion Spotlight. I heard there is a word requirement so I'm going to try and temporarily meet it with an excerpt from the league of legends site until I have time to make this a real guide. I have every intention to finish this with real writing, including all of the worthwhile categories. But he isn't in the database yet so I'm making this temporary. Hopefully it doesn't get taken down because it's useful to anyone that just bought Graves and wants a quick reference for their first few games.
FROM OFFICIAL LEAGUE OF LEGENDS WEBSITE
WARNING: THIS INFO BELONGS TO RIOT AND LEAGUE OF LEGENDS AND WAS NOT WRITTEN BY ME!
I AM POSTING IT TO FILL SPACE.
I take no credit for the following information, neither does Mobafire. This is a space filler with some interesting information on Graves.
I REPEAT! THIS WAS NOT WRITTEN BY ME! CREDIT GOES TO RIOT AND LEAGUE OF LEGENDS!
This rough-and-tumble gunman uses a massive, hextech double-barreled shotgun to rain down death from a distance and punish any foolish varmints that get too close. For example, Buckshot shoots three quick shrapnel bursts in a cone in front of him. Unlike other multi-missile spells, however, all three Buckshot rounds can all hit the same target (although each individual projectile will deal slightly reduced damage).
Graves is also able to make it uncomfortable for foes to fight at his optimal range by throwing out Smoke Screen to limit enemy vision and slow them in an area, while Quick Draw lets him dash in for a quick shotgun blast or escape danger as needed. In this way he can control his positioning to set up maximum damage Buckshots.
Finally, Graves can use Collateral Damage to unleash a skill shot that nukes the first target it hits, spreading a cone of damage behind its target to hit anybody yellow enough to hide behind the tanks. While the single-target use is simple, properly utilizing the cone is what will separate the good Graves players from the great ones.
Our goal with Graves was to make a ranged DPS that had some incentive to get up close or make enemies think twice before getting in your face. While it’s completely possible to play Graves as a standard max-range carry, this dichotomy makes for skill differential without adding a high barrier to entry (or any hefty, paragraph-long tooltips). Whether trying to maximize the close-up damage of Buckshot, or setting up the 1-2 punch of Collateral Damage, we’re excited to add a champion with true grit to the ranged DPS lineup.
Malcolm Graves was born in the back of a Bilgewater tavern and left there with a bottle of spiked milk. He survived a childhood in the pirate-run slums using every dirty trick in the book. Intent on building a new life for himself, he stowed away on the first ship to the mainland he could sneak aboard. However, the grim realities of the world forced him to eke out an unsavory living in the underground of various city-states, jumping the border whenever things got too hot. At a particularly high-stakes game of cards, he found himself seated opposite Twisted Fate. They both flipped four aces on the final hand. It was the first time either conman had met his equal. The two formed an alliance, swindling marks at the tables and scrapping back-to-back in the alleys afterward. Together, they ran the streets – stacking chips, decks, and rap sheets.
Unfortunately Graves made the mistake of hustling a hefty sum from Dr. Aregor Priggs, a high-ranking Zaunite official and businessman. When Priggs discovered how he’d been played, he became obsessed with revenge. He learned about Twisted Fate’s all-consuming desire to control magic and he promptly offered him a trade: serve Graves up in exchange for enrollment in a procedure which would grant his wish. Twisted Fate took the deal – both he and Graves knew the stakes of their arrangement, but the offer was too good. Once acquired, Priggs had Graves taken to a special location built to hold men whose crimes – or more precisely their punishments – were meant to stay off the books. Graves endured years of captivity at the hands of Zaun’s most unscrupulous wardens before he managed to escape. One of his fellow detainees introduced him to an eccentric gunsmith who modified a shotgun exactly to his specifications. He named it “Destiny.” After he paid a visit to Priggs, Graves joined the League of Legends with two targets in his sights: Twisted Fate and payback.
“They got a saying in the locker: ain’t got nothin’ but time to plan.” –Graves, the Outlaw
Buckshot: Graves fires three bullets in a cone damaging all enemies in the projectiles path. Enemies at close range can be hit by multiple projectiles, but each one beyond the first will deal reduced damage.
Smokescreen: Graves fires a smoke canister at the target area that deals damage and creates a cloud of smoke. Enemies inside the smoke cloud have reduced sight range and movement speed.
Quickdraw: Graves dashes forward gaining an attack speed boost for several seconds. Attacking enemies lowers the cooldown of this skill.
Collateral Damage (Ultimate): Graves fires an explosive shell dealing heavy damage to the first target it hits. After hitting a champion or reaching the end of its range the shell explodes dealing damage in a cone behind the target.
True Grit (Passive): Graves gains increasing armor and magic resistance the longer he remains in combat.