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Cho'Gath Build Guide by SchwindelFrei

Chungle Joe on tour

Chungle Joe on tour

Updated on December 3, 2011
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League of Legends Build Guide Author SchwindelFrei Build Guide By SchwindelFrei 5,672 Views 8 Comments
5,672 Views 8 Comments League of Legends Build Guide Author SchwindelFrei Cho'Gath Build Guide By SchwindelFrei Updated on December 3, 2011
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1
PrinceAbubu (3) | November 3, 2011 5:45am
Voted -1
Not getting Rylai's crystal scepter on Cho really undermines his usefulness.

AoE slow every auto attack defines a champion...
1
Symphunny (31) | September 26, 2011 6:02pm
Cho'gath is extremely versaltile, consider alternate items/masteries/starting item/etc.

I wouldnt suggest warmogs on him unless you die a lot and cant keep your feast stacks. Warmogs can be replaced by another item such as rabadons or guardian angel.

Should also make guide more appealing ^ ^ had trouble looking for some info.
1
AmethystRockStar | September 26, 2011 5:40pm
I like your item choices, and I like your runes, but your route just doesn't take full advantage of cho's amazing jungle powers. Blue can't stand up to cho even at level 1 (esp with a leash) and gives mana and cdr which in turn makes you jungle faster. And ganking without red can be rather difficult if you can't land 2 ruptures in a row every time. I prefer to have the jungle cleared, both buffs, and full health/mana ready to gank at 4 minutes
1
ZGaa (1) | September 5, 2011 5:57am
Voted +1
nice guide and its obviously well thought out! early ganks ftw!!"! +1
1
SchwindelFrei | September 5, 2011 5:36am
@Hawkeyes: Thank you! Everyone seems to like my early ganks. :)

@Psiguard:
Quoted:
You get your merc treads as your third item? Tell me that's a mistake, because that's way too late. You'll need the mobility after RoA at the latest.

Yes, it is a mistake. I am getting them after Catalyst normally. I will fix that, i got a bit sloppy with the items, because they are very individual.
Quoted:
If there's a better reason for using 9/0/21, I'd like to hear it, because you really didn't explain it at all in your guide.

Cdr, Flash+Smite Cdr, Movement speed, and ofc the important jungler masteries PLUS Additional Cdr, Ap, Magic Penetration.
Quoted:
Also, the standard skill sequence for jungle Cho' is EQQE(choice)R. Feral Scream is a nice skill, but it's pretty bad for jungling, so most cho's get Rupture earlier. Prioritizing Feral Scream works fine for laning, but with jungle cho' you'll rely more on your Q in ganks.

Read the section "The Route". It explains why I need my W. Also leveling your W will reduce its cooldown, increase its damage and increse its silence duration. Q only increases the damage though.
Quoted:

"Armor and Magic Resistances as well as Armor" I think that's a mistake.

Of course it is. I wanted to write "Health" :D Thank you!
Quoted:
Flat CDR quints are NOT good at all. Do not recommend them.

Well it's an alternative, I am doing Flat AP. Cdr decreases cooldownd of your Q, so you can use it twice a teamfight easily, and the cooldown of your W. Thats not so important, and the cooldown of your R, which is quite nice, for having a second smite with you on a short Cd.
Quoted:
Greater Mark of Alacrity is really strong on Cho'Gath and are awesome if you want a faster jungle. You may want to mention that.

Thanks, but I am not the guy staying in the jungle for the whole game. I prefer ganking the **** out of the enemies, and have a quite aggressive playstyle. With Magic Penetration I am slightly faster with jungling and aswell doing much more damage to the enemies. From level 3 on you have 1 combo that nearly instant clears all neutral monster camps. Q,W and 1 or 2 autoattacks with your E toggled. This is fast enough, so I would totally not recomment Attack Speed. Soak up damage, CC the **** out of them, and eat them up. Dont waste your time autoattacking them to death.

Thank you, for your long comment, I really appretiate your help and the time you put into this text. :)

@Baxxie: Whoa thats a quite strange skill order, and camp order aswell. You have to walk your whole jungle 2 times like that. It also makes early ganks impossible. I might try it out, though I don't think it is that thought through. Thank you anyway for your tips! :)
1
Baxxie (12) | August 31, 2011 4:17am
Try EWEQWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW with Doran's Ring. I can start at wraiths, get wolves and finish off at mini golems. However, you will need armor runes for doing this.
1
PsiGuard (1495) | August 31, 2011 12:51am
You get your merc treads as your third item? Tell me that's a mistake, because that's way too late. You'll need the mobility after RoA at the latest.

9/0/21 masteries aren't the greatest for jungle Cho'. I personally run 1/14/15 on him and it works wonders. You get a lot of defence while still getting the best from the utility tree. Using this tree lets you start with pretty much anything, without the need to waste money on pots (you'll need 4 after your first trip back though). I usually start with a ruby crystal, which lets you get an earlier catalyst. Try it out some time, you might like it. If there's a better reason for using 9/0/21, I'd like to hear it, because you really didn't explain it at all in your guide.

Also, the standard skill sequence for jungle Cho' is EQQE(choice)R. Feral Scream is a nice skill, but it's pretty bad for jungling, so most cho's get Rupture earlier. Prioritizing Feral Scream works fine for laning, but with jungle cho' you'll rely more on your Q in ganks.

Flat CDR quints are NOT good at all. Do not recommend them. Greater Mark of Attack Speed is really strong on Cho'Gath and are awesome if you want a faster jungle. You may want to mention that.

Your guide could do with some coding, icons and images. It would go a long way to making your guide look more sophisticated, while breaking up walls of text to make it more readable.

From your items section:
Quoted:
-If your team has no tank it's your job to get lots of Armor and Magic Resistances aswell as Armor (and damage). Many items have important stats for you in one such as Banshee's Veil, Abyssal Scepter...

"Armor and Magic Resistances as well as Armor" I think that's a mistake.

I look forward to your response.
1
Hawkeyes007 (14) | August 30, 2011 10:49pm
Voted +1
you guide get right to the point, and has an insanly fast clear time with early ganks +1
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