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Jarvan IV Build Guide by VampireReno

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author VampireReno

Combat Jarvan IV

VampireReno Last updated on August 16, 2011
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Team 1

Cheat Sheet
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Jarvan IV Build

Ability Sequence

1
3
5
8
11
Ability Key Q
2
6
9
12
16
17
Ability Key W
4
7
13
14
15
Ability Key E
10
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 23

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 6

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 1


Guide Top

Information

This is the standard Jarvan build that I typically go. I do pretty good usually with this Item Purchase and Skill Choice. The Damage Jarvan does Late game is not reflected in the stats since Manamune and Atma Impaler are dependant on Mana and HP. I have yet to bring Jarvan's Manamune to 1000 bonus Mana but at Max hp and approx 750 bonus mana at Late Game I do 271 dmg. Also I currently don't use Runes so these stats can be improved if runes are added.


Guide Top

Information

This is the standard Jarvan build that I typically go. I do pretty good usually with this Item Purchase and Skill Choice. The Damage Jarvan does Late game is not reflected in the stats since Manamune and Atma Impaler are dependant on Mana and HP. I have yet to bring Jarvan's Manamune to 1000 bonus Mana but at Max hp and approx 750 bonus mana at Late Game I do 271 dmg. Also I currently don't use Runes so these stats can be improved if runes are added.


Guide Top

Pros / Cons

Pros:


Strong Attack Damage
High Health Points
Good Armor to Tank Attack Damage Carries
Gives Jarvan good early and mid game Mana to cast spells

Cons:


Weak vs Mages and AP Users
Requires lots of potions until early game to heal and replenish mana


Guide Top

Pros / Cons

Pros:


Strong Attack Damage
High Health Points
Good Armor to Tank Attack Damage Carries
Gives Jarvan good early and mid game Mana to cast spells

Cons:


Weak vs Mages and AP Users
Requires lots of potions until early game to heal and replenish mana