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Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Introduction
I personally think Clairvoyance (CV) is vital to a support. Even if you lack heals as a support, your AD carry should pick up the heal spell because CV will help you entire game long.
I'm talking about baron and dragon controll. Preventing ganks and enabeling them while you aren't even there. Using CV on for example the top brush can prevent your teammates from getting juked and therefor securing kills.
Above all CV has a great synergy with your Rocket Grab skill. While you will get a sense for landing it without vision, having vision on your possible targets can give you full benefit.
Flash is so strong for various reasons. Not only is it one heck of a great escape tool, it also can be used offensively quite well. In combination with your Power Fist and Static Field it can not only save your teammates, but it also allows you to pick up kills and/or assists in situations where you failed to land your q or when it's on cooldown.
I'm talking about baron and dragon controll. Preventing ganks and enabeling them while you aren't even there. Using CV on for example the top brush can prevent your teammates from getting juked and therefor securing kills.
Above all CV has a great synergy with your Rocket Grab skill. While you will get a sense for landing it without vision, having vision on your possible targets can give you full benefit.
Flash is so strong for various reasons. Not only is it one heck of a great escape tool, it also can be used offensively quite well. In combination with your Power Fist and Static Field it can not only save your teammates, but it also allows you to pick up kills and/or assists in situations where you failed to land your q or when it's on cooldown.
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