get
prime

Build Guide by Valester

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


2K
Views
3
Comments
4
Votes
League of Legends Build Guide Author Valester

Creating a Monster - Atma's Leviathan: Pantheon

Valester Last updated on February 1, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
3
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Creating a Monster: Atma's Leviathan

Alright, so, this is a build that I've been playing with for a while now and I have to say, I really like how durable it makes Pantheon.

For Masteries, I've gone 9 - 21 - 0, grabbing Tenacity in the Defense Tree and going into Archaic Knowledge in the Offense as your Grand Skyfall scales with AP.

With Runes, I'm going for packing a punch and survivability with 3 Greater Quintessences of Desolation, 9 Greater Marks of Desolation, 9 Greater Seals of Evasion, and 9 Greater Glyphs of Warding. The Armor Penetration really helps Panth's Spear Shot, and as that's the core of your harassment, you need all you can get.

I'm using Exhaust and Sprint for my summoner spells in this build. When you use your rotation, it's really nice to be able to follow up Heart-Seeker Strike with an Exhaust so you can continue to lay on the hurt. And with a point in Cripple, it will lower their Armor and Magic Resistance by 10. As it wears off, pop Sprint and chase them down using Aegis of Zeonia and Spear Shot. If you're doing well, you won't have to chase them far.

That about does it for pre-game set-up. Now for the items.

I open with the Meki Pendant and 2 Health Potion. This allows you to stay in lane almost indefinitely, which is really a must. With Meki Pendant, you almost don't have to worry about your mana at all. I've played many games where I haven't had to recall for 10 to 15 minutes. Just use your abilities wisely and you'll have a nice collection of gold to use when you finally take the enemies tower and/or score your first double of the game.

Depending on how much gold I have, I normally move into Tear of the Goddess to start the Manamune item tree and buy a pair of boots; Berserker's Greaves if I have enough gold. If all goes well, you'll be able to buy Manamune your next recall and move on to Leviathan.

Now, I get A LOT of people that discriminate against me for my choosing to grab Leviathan, but it's shown me a lot of love and if you play wisely, will be your shield AND sword as you will be grabbing Atma's later. On top of that, if you can manage to grab all 20 stacks, the 15% reduced damage isn't half bad either :P Note though, that if you're not doing well, I would definitely recommend you skip over Leviathan completely as it is a snowball item and, if there's no snow, there's no snowball =_=

At this point in the game, if you grabbed Leviathan, this is when you need to be in as many fights as you can be to get your stacks up. Whenever you find yourself back at shop, start working towards Frozen Mallet. This beefs you up even more and makes chasing down those fleeing champions with 1 or 2 hits left a lot easier.

Once you've gotten your Frozen Mallet, move on to Atma's Impaler. Oh, this item does this build so much good. All of your HP gives you a great Attack Damage boost, you get 18% additional crit, and 45 Armor to make you all the more durable. By the time I get Atma's, I've normally got about 250 Attack Damage which is plenty to wipe out just about any Champion you come across.

Games rarely last long enough for me to consider a 6th item, but when they do, I go for Infinity Edge, at which point the enemy team normally surrenders. If the game happens to last longer though, you could always sell your Greaves and grab Phantom Dancer, something I've had to do a few times that normally rounds the build out beautifully.

You could also go for The Bloodthirster instead of Infinity Edge for the Life steal which has its pros and cons. You don't crit for nearly as much damage, but you heal yourself in fights.

This build as worked miracles for me. I've only managed to grab a full 20 stacks on Leviathan twice and the 2 times that I've managed to grab my 20 stacks, the other team was decimated. This build works for me though. I like being able to take hits and give hits back, and it lets me do both!

Of course, I know it's not perfect, so if any of you have any questions/concerns/comments/suggestions, feel free to let me know. I'm open to it all, as I'd be a fool not to be :) I hope the build works as well for you as it has for me. Let me know what you think!

-Valester