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Build Guide by Nullset Chancellor

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Nullset Chancellor

Critzcrank

Nullset Chancellor Last updated on November 18, 2010
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Ability Sequence

1
4
5
7
10
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
9
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
3/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


The Critzcrank build is one I stumbled across recently while toying around with Blitz. Anyone who's played Blitz is aware of the unique issue with making Blitz builds; he has no obvious stats to stack, excluding maybe mana. However, when you consider Blitz's abilities, there is another very important number: Attack Damage.

With Power Fist, you deal double damage and stun. This ability costs little mana and is on a short cooldown. Thus, it is the crux of this build. With Trinity Force, activating Power Fist triggers a total multiplier of x6 damage. By stacking weapons with attack damage and critical strike, you can unload tremendous numbers at insane multipliers. At 18, you have 92% critical strike, and you're critting for more than 250% damage. If you crit on a Power Fist, that's 15x Attack Damage on a swing. And with your AD hovering around 400 at endgame (the numbers above don't appear to factor in the mana and health conversions on Manamune or Atma's), you can see some pretty outrageous numbers.

Using this build (I've never completed it, but I've had the first five items), I've dropped units in one shot. Memorably, once, I ran into a nexus turret and dropped half its health in one blow. Our loyal Yi finished it off for us.

Feedback is greatly appreciated.