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Swain Build Guide by Swain

Dr. Swain

Dr. Swain

Updated on March 3, 2011
5.6
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League of Legends Build Guide Author Swain Build Guide By Swain 3 3 7,380 Views 6 Comments
3 3 7,380 Views 6 Comments League of Legends Build Guide Author Swain Swain Build Guide By Swain Updated on March 3, 2011
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1
Swain | January 5, 2011 10:17am
Consorter wrote :

decrepify is much more useful to level before nevermore. you do more damage if you trap them with nevermore throw on ult hit them with torment and then decrepify them.

also a note: your grammer through out his build is sad to say the least.

I'm dutch my english isn't the best.
Well my gaming style and my explenation about how to use your skillz is good.
The leveling of Nevermove also improves the time of the effect, so that increases the time a little bit for your allies to come closer and help you.
I don't consider this as a usefull comment, although thx.
1
Consorter (1) | January 4, 2011 11:23am
decrepify is much more useful to level before nevermore. you do more damage if you trap them with nevermore throw on ult hit them with torment and then decrepify them.

also a note: your grammer through out his build is sad to say the least.
1
Swain | December 25, 2010 4:06pm
TheWorldAsunder wrote :

Swain's mana regeneration doesn't work like that anymore. He now gains like 10 mana per kill + 1 per level.

And honestly, Swain is an excellent farmer late game, once you've leveled his Nevermove. Before that he's as good as anyone else, IMO. But this does seem like a solid build.

Sorry that I overlooked the new regeneration of Swain and thanks for that usefull information.
About the farming I think he is better for it, couse his Nevermove indeed is such helpfull with it and if you have archangel staff u can just use your ult.
And that I think makes Swain a better farmer than the rest of the champions. (Nevermove and ultimate in combination)
Thank you for you comment I just started building and everything u guys say is helpfull for furter buildings.
1
TheWorldAsunder (4) | December 25, 2010 12:46pm
Swain wrote:

Ilikade wrote:
The build is ok, But i dont get the point of using defensive. Its better to use utility that my opinion

Hello Ilukade:
I dont see the point of utility since u get everything from the item set-up.
I dont think its necessary to have a little bit extended ghost whit some extra speed, or 6% cd reduction or Greed the 1 gold every 10 second bonus. Since Swain is an excellent farmer. or 5% mana and 1 mana per second since I have 3265 and the passive after killing a enemie Swains base mana regeneration is increased by 300%

I preffer some magic resist dodge more abillity power and some life and the 4% decreasement of dmg against Swain.

Thanks for your comment.


Swain's mana regeneration doesn't work like that anymore. He now gains like 10 mana per kill + 1 per level.

And honestly, Swain is an excellent farmer late game, once you've leveled his Nevermove. Before that he's as good as anyone else, IMO. But this does seem like a solid build.
1
Swain | December 25, 2010 9:01am
Ilikade wrote:
The build is ok, But i dont get the point of using defensive. Its better to use utility that my opinion

Hello Ilukade:
I dont see the point of utility since u get everything from the item set-up.
I dont think its necessary to have a little bit extended ghost whit some extra speed, or 6% cd reduction or Greed the 1 gold every 10 second bonus. Since Swain is an excellent farmer. or 5% mana and 1 mana per second since I have 3265 and the passive after killing a enemie Swains base mana regeneration is increased by 300%

I preffer some magic resist dodge more abillity power and some life and the 4% decreasement of dmg against Swain.

Thanks for your comment.
1
Ilukade | December 24, 2010 3:14pm
The build is ok, But i dont get the point of using defensive. Its better to use utility that my opinion
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