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Tryndamere Build Guide by SJMC

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League of Legends Build Guide Author SJMC

EASY CARRY Tryndamere Jungle!

SJMC Last updated on October 25, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Tryndamere with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Amumu Doesn't really invade, and when he does, all you gotta do is chase with W and auto attack. He's weak early and late to you. Just watch out for his ulti late.
1
Nocturne Completely harmless. He won't invade. He does no damage. Barely any escape.
Table of Contents
Guide Top

Jungle Route


This is the standard route for this playstyle of Tryndamere.
Blue > Red first for the CD on your Q.
You can Dragon at level 4-5, but I really don't recommend it without your jungler item, dagger, and a pot. When you B first TP to mid inner tower to get right back into the action.


Guide Top

How to play

The mindset that you need when playing like this is: "I really don't care if you're feeding, so just let me get fed." You can literally carry entire games like this. Gank incredibly occasionally, only when you are 100% confident that you will pick up a kill. Assists work, but they are more risky. Information about literally every meta matchup are in this guide. There really isn't much to it, but just use Q whenever you have a high rage bar.