Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Brand Build Guide by shad

end their world with fire!

end their world with fire!

Updated on June 14, 2011
New Guide
Vote Vote
League of Legends Build Guide Author shad Build Guide By shad 5,696 Views 12 Comments
5,696 Views 12 Comments League of Legends Build Guide Author shad Brand Build Guide By shad Updated on June 14, 2011
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Spells:

LoL Summoner Spell: Ignite

Ignite

LoL Summoner Spell: Teleport

Teleport

Chapter 1

My items are sort of complicated and I couldn't put it all in. This is why you need to read all of every build you look at. For one you should get health pots until lvl 9 and mana pots until you feel you no longer need them. I build mostly AP with a lot of spell vamp witch surprisingly costs very little until the end when you can afford it(that's the spell vamp not every thing it's actually an expensive build witch is why why you need to farm like crazy. Doran's ring can be sold to get any thing later if you need a bit more cash to get it. The last complicated part is the last three items on my build I understand that

they do not all fit

you must use your discretion here. Rabadons deathcap will give you over 300 AP more than half of that is its passive witch frankly I'm surprised hasn't gotten nerfed hugely. Death-fire grasp will give you a bit of ability power and some cool down reduction it also has an awesome active with you ap it will do 50 percent of the targets health ( minus their magic resist). The last one is banshee's veil it will give you survivability against other casters as well as a bit of AP. if I finish my build I usually have rabadon's and one of the others but if you really need survivability you can go with Death-fire and banshee's (the cool down from death fire and the blue buff will greatly help you spell vamp). It's totaly up to you. Also if you see that some of the other team is starting to get a bit smart and buy magic resistance you can get void staff I hardly ever do this because they hardly ever get smart.

One more thing if you find something that works better use it! and maybe tell me in a comment.

Back to Top

Introduction

My items are sort of complicated and I couldn't put it all in. This is why you need to read all of every build you look at. For one you should get health pots until lvl 9 and mana pots until you feel you no longer need them. I build mostly AP with a lot of spell vamp witch surprisingly costs very little until the end when you can afford it(that's the spell vamp not every thing it's actually an expensive build witch is why why you need to farm like crazy. Doran's ring can be sold to get any thing later if you need a bit more cash to get it. The last complicated part is the last three items on my build I understand that

they do not all fit

you must use your discretion here. Rabadons deathcap will give you over 300 AP more than half of that is its passive witch frankly I'm surprised hasn't gotten nerfed hugely. Death-fire grasp will give you a bit of ability power and some cool down reduction it also has an awesome active with your ap it will do 50 percent of their health(minus their magic resist). The last one is banshee's veil it will give you survivability against other casters as well as a bit of AP. if I finish my biuld I usualy have rabadon's and one of the others but if you really need survivability you can go with Death-fire and banshee's(the cooldown reduction from deathfire and blue buff will help allot with your spellvamp. It's totaly up to you. Also if you see that some of the other team is starting to get a bit smart and buy magic resistance you can get void staff I hardly ever do this because they hardly ever get smart.

One more thing if you find something that works better use it! and maybe tell me in a comment.

Back to Top

Pros / Cons

Pros


Stacking abilities make for great nuking
A stun for getting away and chasing
Better farmer than old Macdonald and his animals
Looks great

Cons


Hardly any attack damage
Squishy
Mana hungry at the start
Abilities must stack to work well
Back to Top

Runes

The runes I went with are almost all flat AP, with the exception of my marks witch I went with magic pen just in case someone gets smart and tries to build it up. I went with flat AP instead of per lvl because late game you should have like 500 to 600 AP and that should be enough, but early game you need the AP for harassing.
Back to Top

Masteries

Well my masteries are the basic caster runes (9/0/21) without the one in presence of the master because I think it works better for me in the exp slot. In attack I went for the AP again and the crit strike to make it possible to get sorcery and magic pen. In utilities I did perseverance for my mana hungriness and to help a bit with my squishiness and good hands to get to the rest of my masteries. awareness helps with leveling in and out of mid. Expanded mind and meditation helps with the mana hungriness again. For the last two movement speed is well movement speed and everyone hates long cooldowns.
Back to Top

Items

My items are sort of complicated and I couldn't put it all in. This is why you need to read all of every build you look at. For one you should get health pots until lvl 9 and mana pots until you feel you no longer need them. I build mostly AP with a lot of spell vamp witch surprisingly costs very little until the end when you can afford it(that's the spell vamp not every thing it's actually an expensive build witch is why why you need to farm like crazy. Doran's ring can be sold to get any thing later if you need a bit more cash to get it. The last complicated part is the last three items on my build I understand that

they do not all fit

you must use your discretion here. Rabadons deathcap will give you over 300 AP more than half of that is its passive witch frankly I'm surprised hasn't gotten nerfed hugely. Death-fire grasp will give you a bit of ability power and some cool down reduction it also has an awesome active . The last one is banshee's veil it will give you survivability against other casters as well as a bit of AP. if I finish my biuld I usualy have rabadon's and one of the others but if you really need survivability you can go with Deathfire and banshee's (deathfire's cooldown reduction will help greatly with your spell vamp along with blue buff). It's totaly up to you. Also if you see that some of the other team is starting to get a bit smart and buy magic resistance you can get void staff I hardly ever do this because they hardly ever get smart.

One more thing if you find something that works better, use it! and maybe tell me in a comment.

Back to Top

Skill Sequence

First I will try to explain each ability as best as I can.

Blaze


After useing any ability on an enamy unit they are ablaze(<---very importent!! and take 2 percent of there max hp in damage over 4 seconds.

Sear


Brand sends a straight skill shot (starts at brand and hits the first enemy it gets to) dealing damage and stuning if they are ablaze

pillar of flame


a huge part of brands harass. it creates a circle of fire and then one second later a pillar of flame shoots up there dealing 25 percent extra damage if they are ablaze. this is huge when your doing 500 or more damage without it.

Conflagration


A huge part of brands farming. does damage to an enemy if the enemy is ablaze it does the same damage to all others around it.

Pyroclasm

(ultimate)
Hits an enemy and does damage then bounces up to 5 times this works great in team fights or even 1n a 2v1 away from minions it bounces and does 900 damage plus AP at lvl 1. later game it can turn the tables in a 5v3 fight in the jungle making them run or die.

My skill sequence basically gets every skill to one then maxes out pillar of flame with conflagration close behind and has sear bring up the rear. I do this for the farming early game and to have a stun pretty much all game later game sear does allot of damage but it is not needed early on in the game.
Back to Top

Summoner Spells

My summoner spells are pretty normal for a caster. Teleport to level faster. Ignite because you're range and a nuker and that little bit with your blaze will get the kill allot of the time.

Others that you can use are flash to chase and get away because you are squishy, ghost to chase and get away and revive when your new to him I use this with any new champ to level and because I die more when I'm new to a champ. The others I don't use but it is always up to you in the end.

If you find something that works better use it! and maybe tell me in a coment

Back to Top

Farming

Farming with brand is quite easy and can actually be used in part to harass . First use pillar of flame on some minions and try to get a enemy champ too then use conflagration on the middle minion and it will bounce to all that are in range. this should only be used when there are allot of minions to kill since early game you can't kill them and you just waste mana. Later game you will need only pillar of flame. Farming is so important and you must do it or you will just end up feeding it gets you the money for the build and makes your awareness mastery work to level you up very fast.
Back to Top

Using Your Abilities For The Best Result

Using you skills properly makes decides whether you carry or feed. To kill a champ I usually use conflagration to get them ablaze and then stun them with sear while they are stunned I use pillar of flame it will do allot of damage because of the ablaze that is on them. then if you need to, use pyroclasm and ignite hopefully pyroclasm will bounce twice and kill them adding 2 soul engorgement stacks and 16 AP. Another thing to do is when you go by each wraith camp kill them quickly with pillar of flame and conflagration then keep going with your money and exp that you got from them.
Back to Top

Summary

So that's my build hope you like it if you don't please say why. If you don't carry with this build try looking at what went wrong and find an item that will help you with it

Because thats how new builds are borne!



Also if you know how to put in the pictures please tell me it will really help make my build look more appealing.

Download the Porofessor App for Windows

League of Legends Champions:

Teamfight Tactics Guide