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Evelynn Build Guide by oldlag

Evelynn: Drop that APple BOTtom from the backside

Evelynn: Drop that APple BOTtom from the backside

Updated on July 19, 2012
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League of Legends Build Guide Author oldlag Build Guide By oldlag 2,594 Views 0 Comments
2,594 Views 0 Comments League of Legends Build Guide Author oldlag Evelynn Build Guide By oldlag Updated on July 19, 2012
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Intro

Might as well be outro

I will make no claims that I am a genius with LoL, in fact I think I am rather poor at this game, but I made this guide for myself with a very specific task in mind. Please leave criticism if you must and feel free to vote it if you like it
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Skills

Evelynn's Skills have changed drastically from what is posted here. They are as follows:

Shadow Walk (Passive)
◦Evelynn fades away into the shadows. She can only be seen by nearby enemy Champions or true sight
◦While in stealth, Evelynn regenerates 1% of her max Mana every second
◦Casting spells, taking damage, or dealing damage unstealths Evelynn for 8 seconds

Hate Spike
◦19/23/27/31/35 Mana, 1.5 second Cooldown
◦Evelynn fires a line of spikes through a nearby enemy, dealing 40/60/80/100/120 (+0.45 Ability Power) (+0.4 bonus Attack Damage) magic damage to all enemies in its path
◦Hate Spike prioritizes what Evelynn has attacked recently

Dark Frenzy
◦No Cost, 20 second Cooldown
◦ Passive: Evelynn's spell hits on enemy Champions grant her 4/8/12/16/20 Movement Speed for 3 seconds (effect stacks up to 4 times)
◦ Active: Evelynn removes all slows affecting her and gains 30/40/50/60/70% Movement Speed for 3 seconds
◦Champion kills and assists refresh Dark Frenzy's cooldown

Ravage
◦50/55/60/65/70 Mana, 9 second Cooldown
◦Evelynn slashes a target enemy 2 times, dealing 35/60/85/110/135 (+0.5 Ability Power) (+0.4 bonus Attack Damage) magic damage with each strike
◦Evelynn then gains 60/75/90/105/120% Attack Speed for 3 seconds

Agony's Embrace
◦100 Mana, 150/120/90 second Cooldown
◦Evelynn impales all enemies in the targeted area, dealing 15/20/25% (+1% per 50 Ability Power) of their maximum Health in magic damage and slowing their Movement Speed by 30/50/70% for 2 seconds
◦Evelynn siphons their pain, gaining a 150/225/300 health shield for each enemy Champion hit which lasts up to 6 seconds
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My thoughts and plans

Evelynn should not be considered a solo lane or even a competent jungler until she gets revolver. With this in mind she is also very weak in a slug fest in the middle of the lane. I find her role to be a flanking agent that cuts off the retreat of an enemy champion in a lane that has a ranged character in it. This will probably be considered a KS tactic but lets face it, that's all this character can be at its full potential. I see it as the enemy not being able to get the farm they need to compete, and lets face it that's what wins games.

I am not really going to post my tactics here, because it is clear what an assassin needs to do and then get the F out to cover.
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League of Legends Build Guide Author oldlag
oldlag Evelynn Guide
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Evelynn: Drop that APple BOTtom from the backside

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