Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Stats from the game
I played this build that I created, and in this picture are the stats from this game. Maybe not better but the most you can always be better. Items apparently are not really because the players bought the other team gave up. Following below is yet another fidllesticks where I played the same build but quickly won.
Graeter Glyph Inntelect
Quintessence of Potency
Greater mark of potency
Greater seal of intellect
These runes are good for the fiddle because it gives him a magical power which increases the injury but because these runes are useful because in the beginning you have some power skills. The second rune help in this that at the beginning we have more mana, and soon we will not stop there.
I chose these because they increase Masteries my skills and faster regeneration of mana and life regeneration. After that gives you more magical power.
Shoes are useful at the beginning because you can run faster and faster we can regenerate forces. morello book is useful because we will ulti regeneration in the 90-95second and other szybo our skills will be loaded.
Then, the wand and the hat and the hourglass will give us more power ability. That is why we buy these items. I recommend
Pros / Cons
-a lot of power ability
-a lot of life and mana
-fast loading of magical skills
-a lot of armor
-little magic penetrate
As we do not have to use the ulti during his first terrify the sppelu drain and then use the dark wind. Very quickly, then kill the enemy. If we are ulti first hiding in the bushes and then jump out of the Thracian ulti ulti use terrify. And in the course of an ulti trackcie terrify and drain and then use the dark we reach the elevators. Thanks for the lecture on your favorite game.
I have shown you how to load spells. In my opinion, this is a good example because we will need to drain life receving enemies and add yourself.
Terrify be useful as a second spell as it stops the enemy. Dark Wind is suitable for farming