get
prime

Build Guide by KilianShaw

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author KilianShaw

Fiddlesticks-out of no where!

KilianShaw Last updated on September 29, 2010
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Ability Sequence

3
10
15
17
18
Ability Key Q
2
5
8
12
14
Ability Key W
1
4
7
9
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
Quickness
1/
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


This is my first build,and i suck with my grammar, so don't mind it much.

ive played fiddle sticks a bit and ive got to say my impression from others was.. well he sucked, bluntly. but after playing him i found it very fun though a glass cannon he may be i love how fiddles can literally come out of no where and punish just about anyone.
any help with this build would be appreciated.

Play style

:1early game. in early game you should use the brush to your advantage if u can target them with dark wind to harass as well as have your laneing partner a chance to attak without the fear of any skills. after leveling to 2. you can start harassing to even higher ways using drain though drain may seem like an all around safe move to use because of its life stealing effects still make sure to keep an eye out to see if your losing the battle. At 3 the same thing again how ever this time you can add tarrify to your ***inal my useal combo gose as suchdark wind first to silence allowing u to get a few reg attacks off, then tarrify and to finish a drain to top off the health you lost and dmg them you can switch tarrify and drain around if u feel yull need an escape.

Early-mid-

in early mid is when things get intresting and im talking about once you getthis will allow your teu colors to come out you must know when to use it how ever but if your persitant and creative they wont know what hit them. for example

if you get them about half health and they run behind there tower in 3v3, go in the brush abv the tower and thenright on top of them they wont know wth happend scoreing you an easy kill, and allowing you to run away without dieing.

late game
In late game you basicly use all of thee abouve how you played early and mid willd etermine how agressive u play in late if you farmed well you can be extreamly agressive useing you ult and easly get an ace by your self.

item sequence

i found the above items to work well in my games using spell penetration is a must with fiddle as ap doesn't stack as hard with him but spell penetration is a god send you can always sub in aif you get fed, this will make you unstoppable if you get enough kills/assist without much resistance.

i feel fiddles is a glass cannon champion can be easily killed if your not careful, this last item can be changed due to preference using health items or a combination of health/ap items, such asor u can go for more straight ap if you feel u don't need the extra survivability.

well this is mostly a WIP. but give me tips and tell me what you think

and Hf playing fiddles i sure have!