Fiora Build Guide by EpicalPie
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
TEXT IS UNDER CONSTRUCTION
Welcome to my Fiora build, this build will give you a strong and fast Fiora, with a fair ammount of sustainability.
In this build I'm focusing in making a strong base to build from, so later on we can add tons of damage.
AD - Attack Damage
Crt - Critical Damage
AS - Attack Speed
HP - Hitpoints
As Fiora is a melee fighter, i take some Armor Penetration, AD, armor and magic resistence runes.
Other possible runes are: Movement Speed, AS and HP runes.
Greater Glyph of Warding
A great way to improve your sustainability, the longer you keep on your lane, the better your farm becomes. Ofcourse it's a great way to lower harrashment from AP carries.
Greater Quintessence of Strength
As an AD Champion you require some serious damage output, therefore I've chosen some AD runes, you might also consider Quintessence of Might.
Greater Mark of Desolation
Whilst playing an AD champion it will always be hard to get tanks down, therefore i recommend getting some Armor Penetration runes, if you are unlucky to play against a high armored team consider adding Youmuu's Ghostblade.
Greater Seal of Resilience
A great way to improve your sustainability, the longer you keep on your lane, the better your farm becomes. Ofcourse it's a great way to lower harrashment from AD carries.
My masteries are focussed on dealing damage, with a little bit of defense.
I take 9 points in defense, primarily on armor and HP regeneration, because this will improve your laning, espesially in the combination with your passive.
In the offense tree I simply take all the AD masteries, i don't toke vampirism as i don't feel like it will add a great advantage in laning.
Remember, i focus on laning, not jungling.
To start I take a Long Sword to ensure that i deal a fair amount of damge in the early game, and you will be able to rush your Wriggler's Lantern. You don't necasserily need potions as your passive will regen a big amount of health, still i recommend buying one.
Boots of Speed
This will come in handy in 3vs3 to get your firstblood, i recommend buying 3 potions with it.
Only take this when you are going to face a high AD team, i personaly dislike this starting item, consider buying 5 hp potions with it.
About now you should have received a nice amount of kills and farm.
You should be able to afford these:
A great base item, espicially because it's quite inexpensive.
It gives you a nice amount of damage, lifesteal and armor, and therfore it is a great improvement to your laning.
Your main damage source, it adds upt to 100 damage and 25% lifesteal, therefore increasing the damage dealt and the health returned, combined with Wrigglers Lantern you will have 40% lifesteal.
Your first critical damage and attack speed source, this will allow you to take enemies down faster and deal more damage per hit. Also it's passive will give you an advantage in chases.
As your slowly reaching lvl 18 you will remark that Fiora is quite the squishy Character, that's why I first but Giants Belt before I move on to Infity's Edge. If the enemy team focusses really heavy on you consider buying Warmogs instead of Frozen Mallet.
I mainly take this item to improve my HP and to slow enemies down, combined with Phantom Dancers speed this will allow you to chase down enemies at ease. If you want more tankiness consider Warmogs Armor.
Another awesome damage source adding 80 damage and making your crit 50% stronger, if you want more tankiness consider trading Infinity Edge for Guardian Angel.