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Annie Build Guide by Jaw1954

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Jaw1954

Fire Flower Annie

Jaw1954 Last updated on September 24, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Fire Flower

When using Annie it is best to keep track of her passive ability. It is much easier to use a combo if you can control which spell will stun the enemy. Her passive stuns the enemy every 4 spell hits. Keep this in mind or even use spells on purpose until the spell count is 3. Then when you go to attack a champion your first attack will stun them, allowing you to hit them head on with Tibbers. Another thing to keep in mind while feeding is the secondary ability of your fire ball "Q" attack. "Q" can be used to deal massive damage, and is best used during a taunt or a combo; However if you kill a target with this attack, your mana used for the attack is refreshed. Keep in mind that only the mana you used for initial attack is refreshed, not the cooldown. This is similar to Dr. Mundo's life using abilities. It is easy to feed on minions with this ability as well as with your "W". If anything Annie is just pure magic damage. So be careful, watch your map, and light players on fire. If you take anything away from this build it should be to keep in mind your passive abilities as well as your specific character's advantages.