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Ashe Build Guide by Kira14

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Kira14

Flash Freeze Ashe

Kira14 Last updated on November 21, 2011
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Ability Sequence

2
7
8
11
15
Ability Key Q
1
4
5
10
14
Ability Key W
3
9
13
17
18
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 24

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 6

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

First champion that I've played and is still a big time favorite of mine. I hope you enjoy my first go at sharing a build with all of you who play with me upon the Fields of Justice.


Guide Top

Runes

Although I've set mine with Armor Penetration Quints if you feel that other runes would be appropriate feel free to deviate.


Guide Top

Summoner Spells

Ghost and Clarity are the 2 spells I feel do the job when playing Ashe.
Exhaust is redundant if you get your Frost Shots going.
Ignite does so little compaired to the havoc you can reap when your opponent is slowed.
Heal may be a good replacement if you play more passively then this build requires. But with the lifesteal benefits I doubt it'll be useful if you play her well.


Guide Top

How to play.

This Ashe is MADE for mid but can do well anywhere. Your first goal is surviving. Ashe is not tough, nor is she a nuke. The boots you get first will help you dodge enemy abilities and position yourself for your "Volleys". Always try to get 5 of your 7 arrows to hit. If you're aiming to hit your opponent go for 3/7.
Harass when able but try to avoid minion damage. Don't be afraid to waste mana. Clarity is there for that. Remember, minions are friends. Kill your opponents' and drive them back. Do not try to go for the kill til after you have your ultimate. By then you should have decent lifesteal and damage.
Once you have the sttack speed, critical, and movement speed bonuses from the zeals start chasing. Frost Shot will stop enemies from ever getting away even when they have flash or a skill that lets them do so. If needed use Ghost.
By the time you have either 2 Phantom Dancers or 1 and Infinity Edge you should be able to 1v1 any opponent in good conditions (e.i. no minions, ganks, or turrets). Remember to keep your Bloodtthirster stacked and if you feel confident let loose your Enchaned Arrow to help other lanes. Practice reading enemy movements will help you gain assists even from across the map.


Guide Top

Summary

Basically you start out passive. Never actively engaging your opponent, always trying to nick them a bit with your volley. However that doesn't mean that you should chicken out if Ez decides to flash into you and your minions. Always look for a cheap shot in, stack the damage over time, never get greedy.
You're Ashe, the Frost Archer. Being hasty never gets you your kill. You move around dodging skills and aiming to slowly cut down on your opponent by wittling away at their health.
By the time you get your ultimate why chase? One good shot and chasing is all you'll have to do to kill.
Towards the end you'll be quick enough to chase anything that moves and punishing enough to kill quickly.