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I wont vote. The build is nice, but not good enough.
-Ur build dont iclude banshee's veil.
-Flat AD Quints are my favorite for AD carries. However, for ez, who eal a lot of his damage from his Q, Arp is better (U should take Arp Quints, for the same reason u buy an early .
-Takin W so late makes no sense... Tka eit at lvl 4 or 8 or something. Its a great skill for pushing.
-The guide is really short... U dont explain enough about the build and why u chose the items, and u didnt put up any situational items. Edit: Oh lol im stupid I missed the items chapter :D My bad^^ add some icons to that chapter it would look better
Any way I wont -1, because its not that bad or somethin. Its quite decent.
I added pictures and I will be adding some more stuff about items soon, upvote?? =) Also Arp runes are ok, but the reason I take Brutalizer is because its inexpensive and grants me 3 stats. (Arp, AD, and CDR) The reason I don't take ARP runes is because early game my Q + Arp Marks should do enough to get through most, if not all, of their armor.
I take W so late because it's mana cost does not justify it's mana output. I can not tell you the amount of times I've been ganked my semi-low health champs and ported Q'ed and then AA'd them to death. When you use W a few times in early levels you won't have enough mana to do those things. It's more of a novelty not really necessary.
My build does include Banshee's veil if you read the guide. (I noticed your edit, but I included this for others.)
why u have at the and Doran`s Blade
You mean Why do you have the Doran's Blade?
Not sure what your saying, but I will give you my best answer. I have Doran's Blade because I enjoy staying in lane for a very long period of time. If you can harass your enemy off the lane you can AA minions until you are atleast at half health. I have also had times where I survived an encounter at 15 hp because I would AA minions while firing at the enemy. I did get the kill, but we were both low, and it was close.
-Ur build dont iclude banshee's veil.
-Flat AD Quints are my favorite for AD carries. However, for ez, who eal a lot of his damage from his Q, Arp is better (U should take Arp Quints, for the same reason u buy an early .
-Takin W so late makes no sense... Tka eit at lvl 4 or 8 or something. Its a great skill for pushing.
-The guide is really short... U dont explain enough about the build and why u chose the items, and u didnt put up any situational items. Edit: Oh lol im stupid I missed the items chapter :D My bad^^ add some icons to that chapter it would look better
Any way I wont -1, because its not that bad or somethin. Its quite decent.