Ashe Build Guide by brownsupafly117
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This build focuses a lot on ashe's frost shot. You'r basically going to be poking the enemy player with frost shot so you can slow them down and get more frost shots in.
The key to being successful with this build is to know when you should start ashe's frost shot progression. Usually you should start whenever the enemy team is at you'r turret, either attacking it or just hanging back while minions do the work.
When the enemy is too close like that you can start Ashe's progression. Enable frost shot and just keep auto-attacking them. The items in this build are what make Ashe a force to be reckoned with. You get a lot of damage to begin with and a very good critical chance on top of that.
Health shouldn't be an issue because you have you'r frozen mallet, which also gives you some bonus attack damage as well as an extra slow just adding on to Ashe's already annoying frost shot.
Items is the key to this build, as is to many builds, but is not necessary to do well.
Doing well could mean many things. If you'r playing Ashe and using this build chances are you will be satisfying the role of a "Carry". You will be putting in a lot of pain and if enemies get smart by using a ton of armor you can switch out any item with a last whisper, preferably the banshee's veil.
Ashe can also play a support role if you are intimidated by the role of a carry. Ashe can slow players down to ridiculous amounts, put in a lot of damage while staying close to them with the boots of swiftness and the added movement speed from the phantom dancers.
This is a pretty well rounded build for Ashe but the downside is that most parts are quite expensive. I suggest being in a solo lane so that you get levels faster and can farm without worry of you'r allies taking the loot.
Slow, slow, slow you'r boat, gently down the laaaaaane.
A skill that you'r going to have to get used to doing is running, auto attacking, and then running some more.
Ashe is very good at running as well because you can always slow the living day light out of you'r enemies while speeding out of their line of fire with you'r quickness.
You'r weapon, in case you'r getting chased with low health, is frost shot. Run a bit, turn, auto-attack with frost shot, repeat. It wins battles, lemme tell ya.
The summoner spell's are obvious. Exhaust is just to bring more slow, as if the opponent needed more, to you'r arsenal.
Ignite is do bring some more hurt incase you'r going up against a tank.
Team Work is going to be you'r biggest weapon with Ashe. With Ashe's volley she can slow down multiple enemies and then her ultimate having multiple target damage, all with many... many slows. This leaves the opponent wide open for you'r allies to just go in there and add on to the suffering. While you'r team is pushing the opponent Ashe will be in background constantly dropping frost shots and volley's onto enemy players, slowing them one by one.
The whole focus of this build is to slow the sanity out of you'r opponents. If people say you'r cheap for using Ashe well that just means you'r doing you'r job. It's quite frustrating playing against this build because Ashe has the potential to slow down multiple targets, leaving them as easy targets for allies, but still do enough damage to make tanks afraid of going toe to toe with her.