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Graves Build Guide by indoorBeanie

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League of Legends Build Guide Author indoorBeanie

Graves, Close and Personal.

indoorBeanie Last updated on January 8, 2017
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Ability Sequence

2
3
7
9
12
Ability Key Q
4
14
15
17
18
Ability Key W
1
5
8
10
13
Ability Key E
6
11
16
Ability Key R

Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12


Introduction

Hello! I'm a Graves main here in NA with 300K+ on post rework Graves. I picked him up shortly after the rework since I found his auto mechanic interesting. Not long after I got addicted to his close-quarters play style and overall theme.

Graves is currently a middle ground champ in a decent spot. With the jungle rework and changes to armor penetration items, Graves has fierce competition in the upper echelons of the elo realm. However, he can still excel as a carry for the lower end of the spectrum.

In general, Graves is a sustain marksman/bruiser hybrid that relies on strong kiting and positioning. In the top lane he succeeds as a split pushing lane bully, forcing opponents under tower with his oppressive wave clear and range. When jungling, he provides strong counter jungling and dueling potential, but poor ganking due to the lack of cc.