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Tryndamere Build Guide by eroval

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author eroval

Guide for successful Tryndamere

eroval Last updated on March 6, 2012
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Ability Sequence

2
4
5
7
8
Ability Key Q
3
9
10
12
14
Ability Key W
1
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Introduction

This is my first guide. In this guide I'll try showing the best way of playing Tryndamere


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Runes

I prefer greater mark of disolation, greater seal of resilience, greater glyph of Warding and greater quintessence of disolation, because armor penetration is in better use in late game than crit chance runes.


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Masteries

I don't need anything to say about them...


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Pros/Cons

+ Undying rage
+ Rage is in so good use, because of givin' bonus crit chance and ad
+ You can get away easy with the third ability
+ Tons of damage

- Squishy
- Good players know how to counter Tryndamere's ulti
- Isn't so good vs champions with stun, silience and etc...
- Must be played with good player on your lane


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Items

Those items are the best from mine opinion, because of giving crit chance, damage, attack speed and armor penetration. If someone tries to counter your damage with armor, you can still kill him like a boss with this armor penetration.


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Tips

Try focusing minions before attacking champions at the beggining, because they give you rage which helps you with the crit chance and it's in better use for the first blood.


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Summoner spells

Ignite and flash. Flash is for getting out of the ennemies. You'll ask why ignite? Because your "W" ablity is like exaust. So you have exaust and ignite at the same time ^^.


Guide Top

Update of the guide will be soon

I'll try making the guide more in depht. When i have the time. But still, try this build. It'll work great i'm sure. But use your ablities at the right time, don't blame the guide if you can't. ;)