Shyvana Build Guide by Tragdor
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Shyvana The Terror of The Skies
Does Nice Damage
Can Jungle, and Solo Top
Can be a Tank or Straight Damage
Can Build Hybrid Ap
No real CC's
Can not Always chase
This is my first official guide I am trying to do well in. So please comment and rate.
My First build is a nice Solo Top Beefy Dps.
My Second build is for damage, incase you team does not want a tank. They want someone with more damage.
Their is a few ways to go with summoner spells.
If you are solo top you may Flash/Teleport.
Obviously a very versatile spell. Can be use to chase, or escape faster then ghost can. It can also take you through walls allowing to close gaps, steal baron or dragon.
This can allow you to win 1v1s. It can also allow you to escape, and be able to finish off an opponent before he runs off.
Great for solo top allowing to relane fast and get back to farming. Also great for getting into team fights faster after death or recalling.
GhostThis is great for chasing and escaping, however I prefer Flash.
Fury of the Dragonborn
Your passive. Remember to read through it seeing as it helps benefits different abilities differently.
This is your bread and butter. This is what will be dealing alot of damage. When out of dragon form your damage is narrowed down to one person, but it deals a hefty amount of damage. In dragon form however it deals massive aoe damage, and it will stomp the enemies. It allows for quick tower kills too.
This is what you use to farm minions, and to run away and close gaps. It is great utility, while at the same time dealing very nice burst damage to your target(s). If you use it to close gaps be wary it will be on cooldown once you near the enemy.
This allows you to deal your burst damage. This will be very helpful, use it before you twin bite. It allows for maximum damage in fights. It is pretty powerful spell.
This is very situational. It must be used properly in order to not waste it. It allows you to run away, over walls at times. Close gaps, also over walls in order to catch someone. It also makes you even more a tank while dealing huge aoe damage in team fights. It must be timed right in order to deal maximum damage.
Some other situational Items are:
Force of Nature
If you want more Damage you may consider:
The Black Cleaver
I believe at this point in most situations the runes are the best for him, are the chosen ones.
However you can use Alacrity Quints instead.
And possibly Warding Glyphs for more defense.
Jungle Route 1:
Blue > Wolves > Wraiths > Double Golems
Wolves > Wraiths > Red > Double Golems
Jungle Route 2:
Wraiths > Wolves > Double Golems
Blue > Wolves > Wraiths > Red > Double Golems
Jungle Route 3:
Double Golems > Wraiths > Wolves > Blue
Depending on Situation Blue Pill
Double Golems > Red > Wraiths > Wolves
The End For Now
I will be updating and changing as things change and as I find out more about her.
Please leave constructive criticism