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i like ur build it worked great for me and i love it. Ur use of manamune is good because i love to keep frost shoot active at almost all times. In other words Great build my friend great build. :3
Thanks, manamune is a blast for heroes with low base mana and high skill costs. I hate holding myself back from using the skill when i want to. At the moment I play as Graves, Went for CDR Boots + Manamune at start and 4% CDR from masteries. SO. GOOD. Cast shotgun whenever you want, Smoke bomb, Ultimate. Love it. Although he is weak as support, he's good as a hybrid - needs to build BLoodthirster + Inf Edge after the Manamune and Ionian Boots :)
nc build....nc guide...use BBcoding to make it more readable.....i suggest at late game to swap Manamune for Bloodthirster and the CDR Boots for Mercury's Treads Ashe gets focused late game so you need some lifesteal and Teanacity
Personal preference i guess. Endgame manamune gives around 70 AD + nonstop Frost Shots, you just forget about the button to turn them off. CDR is mainly for ultimate, first of all you should pick a target to kill after all of your team has went in while shooting volleys while you choose. If you get targeted you always have Flash and dont forget about Ultimate ifit was unused. Second, with low CD Ult, you might have it off cd till the end of the fight and maybe even use it second time at escaping opponents or while running yourself.
In a 57 minute game, I didn't even finish my infinity edge. Not enough gold, so selling items and buying new ones is out of the questions. But It's me. I never concentrate on last hitting minions, just push lanes and lasthit occasionally. Not a tryhard, just having fun.
I can see where youre going with. A Tear gives Ashe that early harras and spam, and Ashe her early is pretty weak. So giving her that makes her easier in early game. But the main role of Ad carrys is their late game, and invest their items on late game items. So I do agree in some way on the tear, but it's best to then get most standard AD carry items. This is my opinion, of course.
Yep, thats a correct statemet, early manapool allows you for volley when its off cooldown and sustaining frost arrow for long durations. As i said before in my guide (if you have read some), that this build is based on supporting your Other AD Carries and Casters at escaping and chasing opponents and initiating fights with your often ultimate. If your team is in dire need of an AD Carry, go for normal AD Carry build and avoid this one :)
Thanks for the comment.