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Malphite Build Guide by DarkBrotherh00d

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author DarkBrotherh00d

How to ROCK Jungle (Like a Boss)

DarkBrotherh00d Last updated on August 13, 2012
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Ability Sequence

4
8
10
12
13
Ability Key Q
2
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Just a few key things to keep in mind when jungling Malphite.

1. Brutal Strikes active increase Malphite's armor. So make sure to take 1 early point in it, and try using it before ground slam; as it will increase the damage done.

2. Seismic Shard does not only slow your enemy down. It also speeds you up. This is a great tool for both sticking to an enemy and getting away.

3. Malphite's ultimate, unstoppable force, is an extremely useful tool if used right. It will knock-up multiple targets and can be used to close gaps and allow your own team to catch up. It can also be used to jump walls and make large dashes away if fleeing. If initiating a fight, always active brutal strikes before ulting in, as it gives you the bonus armor.


Guide Top

Runes

The rune selection that can be seen above is designed to move Malphite quickly through his jungling stage and give him the tankiness he needs to gank initiate team fights. The movement speed quints are especially important for sticking to targets.


Guide Top

Masteries

These masteries, in a 0/21/9 format gives Malphite exactly what he needs to be able to power through his jungle and still have the health left for early game ganks. As most people play Malphite as a tank, this capitalizes on this and gives him enough armor and health to even take a few tower hits early on.


Guide Top

Items

The items seen in this build are used to capitalize on Malphites mechanics. As you can see, I enjoy stacking armor items like ninja tabi, sunfire cape, frozen heart and randuin's omen. Ground slam is an ability that does damage by how much armor you have. Thus by maxing your E first you are enabling yourself to build very tanky, while sill doing a decent amount of damage. Items such as shurelya's reverie and force of nature gives Malphite the extra movement speed that is beneficial for clinging to the enemies. Depending on how the enemy team is building, and which enemies are doing well, you may want to change the order in which you buy items.