Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

This build has been archived and is for historical display only

This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.

We recommend you take a look at this author's other builds.


x
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Veigar Build Guide by Xidorian

Hurricane Gnome, Veigar

Hurricane Gnome, Veigar

Updated on July 5, 2010
5.9
15
Votes
13
Vote Vote
League of Legends Build Guide Author Xidorian Build Guide By Xidorian 15 13 51,737 Views 44 Comments
15 13 51,737 Views 44 Comments League of Legends Build Guide Author Xidorian Veigar Build Guide By Xidorian Updated on July 5, 2010
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

New Comment

You need to log in before commenting.

1
Political Squid | October 18, 2010 6:13pm
Alahric wrote:

Tsk, Tsk, Tsk...

Archangel's Staff
45 Ability Power, 400 Mana, 25 Mana Per 5 Sec.
Passive: 2.5% of your Max Mana is converted to Ability Power.
UNIQUE Passive: Each time your Champion uses an Ability their Maximum Mana will increase by 4 Mana. This effect has a 3 second cooldown. Bonus caps at 1000 mana.
Item Costs: 2840


If i'm correct here: UNIQUE Passive's don't stack, right?
Which means that the 1000 Mana cap is wasted if you're buying the 2nd Staff. In other words, aren't there any better options then?

Anyway, is Chalice of Harmony really necessary now with the new patch?
PSS: When are you going to edit your masteries xD?!?!!?


While it's sort of ridiculous, stacking Archangels is possible, because the 2.5% DOES stack. So, that's another (45 + 94.25 (2.5%) 140 AP, bumping your total AP to ~862.5 (assuming full stacks of Mejai, and if you drop Void Staff for the second Archangels), before adding Baleful hits. While I wouldn't recommend it, I've seen late game Veigars do exactly this, getting a pair of boots, four archangels, and a Zhonya's. They've walked up to my ~4k hp Vlad and killed him in 3 seconds, and that's really demoralizing. This, obviously, is like 1 hour in, but it's still possible.
1
UltiMattZX (1) | October 18, 2010 8:33am

I don't mean to sound heretical or anything, but don't you have a little too much AP and a little too little in defense?

When I play Veigar, I routinely make sure to buys Boots of Swiftness, Soul Shroud, and Rylai's Crystal Scepter first, not so much for the mana regen and AP as it is for the ability to not be the squishiest morsel on the board. Doesn't matter how much AP you have if some tank-hunter hybrid (Shen, Singed, Etc.) casts exhaust on you and completely ruins you while your abilities are oom or on cooldown.


I agree about the defense part, but early game the stun can save you countless times. Also, with enough AP people will be scared of you. You shouldn't cross the river alone as a squishy anyways.
For defense I would buy certain items depending on what the enemy team is composed of and what you seem to be getting pwned by. Rylais is basic for more health but there are possibly better items.
I explain all of this in my Veigar build which you should check out.
1
UltiMattZX (1) | October 18, 2010 8:30am
I know this isn't that big of a deal but I would level up Baleful Strike all the way first because it is a cheap spammable skill that does lots of damage with AP. Also, and this is the important part, it gives you 5 AP per champion kill at level 5 so you want it level 5 early so you can build AP faster.
1
Peterdivine (1) | September 4, 2010 10:00pm
I don't mean to sound heretical or anything, but don't you have a little too much AP and a little too little in defense?

When I play Veigar, I routinely make sure to buys Boots of Swiftness, Soul Shroud, and Rylai's Crystal Scepter first, not so much for the mana regen and AP as it is for the ability to not be the squishiest morsel on the board. Doesn't matter how much AP you have if some tank-hunter hybrid (Shen, Singed, Etc.) casts exhaust on you and completely ruins you while your abilities are oom or on cooldown.
1
FenrisBlade | August 30, 2010 10:40am
This is the exact build Ive been using minus the rod of ages. Great minds think Alike :P May have to give it a try...
1
Xidorian | July 5, 2010 2:35pm
Alright I decided to just put the point into greed instead of Haste on my guide just remember this isn't a "you have to do it like this or it won't work" guide.

@Alahric thats a good point, chalice isn't really that needed late game and with the golem buffs which you should be getting you don't really need it plus our new passive will make up for it later. Now when we get it is another matter. It has to be after getting your rod of ages for sure after that though idc although I believe it should be right after rod so that you can build up its passive.
1
Xidorian | July 4, 2010 7:48pm
Ah didn't see the unique passive, ya in that case a double arch isnt as effective. although it is still a viable item if you don't like one of the others I chose. in fact like you mentioned about the chalice, I still think its useful but it my be better to replace it with either the deathfire grasp or the archangel staff. The staff may be the better pick because your getting mana to compensate but still a lot of AP too.

I haven't tested any of that yet but i'll get on it. Go ahead and try it out for yourselves as well and let me know what ya'll thought.

As far as the masteries go I like where they are. People have been asking about the ghost point which you can easily replace with another utility talent if you like, even though I say exhaust at the top I really use a lot of different spells depending. I'm not sure what you mean by editing them so I"m guessing thats it if not let me know I probably missed something.
1
Alahric (30) | July 5, 2010 12:04pm
Just remove the point from Haste, upg. Ghost since you don't use it, and then put it into Greed or something that you find useful.

As far as Chalice goes I found it useful early-game for spamming Baleful Strike, but I would rather replace it with something else during late-game. But honestly, I think a tear will do just as fine if not better by upgrading it up to Archangel's Staff which makes it almost impossible to go oom ^ ^,
1
Xidorian | July 4, 2010 4:48pm
Oh in my last comment i forgot about boots, so there is no chalice to trade out you'll be having your Sorcerer's shoes which you have to have
1
Searz (444) | July 4, 2010 2:57pm
Think I'm gonna get all ap/lvl runes and try for highest ap possible ingame ^^
Though not with Viegar, he's got a "cheaty" passive, you can get endless amounts with it..
1
Xidorian | July 4, 2010 4:47pm
For each archangel's staff (if you get the mana to cap) your getting 80 AP but thats for just one, considering that it scales if you were to have 2 with a base mana of 2000 including the 2800 mana the staffs give you thats 4800 mana, each staff gives you 2.5% of mana - AP which is 4800 * .05 = 240 AP + 90 for staffs, + 180 for MS, + 70 for Void, + 120 for zonya's, leaving only your chalice left (which you may not need and instead get another staff but i'll do that later) that equals 700 which you than multiply by 1.25 for the zonya's leaving you with 875. this doesn't include your added AP from your Baleful and Champion kills. as well as you could trade out your chalice in the end for another Staff adding another 1400 mana, 2.5% increase and 45 AP which is even more insane (although they'll probably quit before than)
1
Alahric (30) | July 4, 2010 5:33pm
Tsk, Tsk, Tsk...

Archangel's Staff
45 Ability Power, 400 Mana, 25 Mana Per 5 Sec.
Passive: 2.5% of your Max Mana is converted to Ability Power.
UNIQUE Passive: Each time your Champion uses an Ability their Maximum Mana will increase by 4 Mana. This effect has a 3 second cooldown. Bonus caps at 1000 mana.
Item Costs: 2840


If i'm correct here: UNIQUE Passive's don't stack, right?
Which means that the 1000 Mana cap is wasted if you're buying the 2nd Staff. In other words, aren't there any better options then?

Anyway, is Chalice of Harmony really necessary now with the new patch?
PSS: When are you going to edit your masteries xD?!?!!?
Load more comments (1 more replies) →
1
Xidorian | July 4, 2010 10:37am
Ya I meant the new passive. he is actually better now at farming AP than before but 20% of opponents AP can be insane against another AP build so that was somewhat of a loss QQ although with the new passive we can farm longer so it kinda balances out.

I also agree that in most cases the match ends aroun lvl 13, of course it keeps going but its decided around then. So subing AP/lvl for flat quints isn't a bad idea
1
Searz (444) | July 4, 2010 2:53pm
Yeah, exactly.

The old passive was really good but situational, the new one helps with one of his weaknesses all the time. I think it's an improvement.

Hey, have you ever heard of/seen an Archangel's Staff stacker?
You can get to about 1000ap with just 3 of them(though 2 is enough if you get soulstealer), a Void staff and a Zhonja's ring. You also get insane(!) mana reg.
I've only tried it in practice but I got ~900ap with ardor, 3 ap quints, ap/lvl glyphs, Zhonja's, Void staff, Boots, 20stacks with Soulstealer and 2 Archangels' Staffs. Got ~1300ap with 4 of them, skipping the Void staff and boots.
Try it out ^^
1
Xidorian | July 4, 2010 4:35pm
Hmm no this is the first I've heard of that Build I'll test it out and see how it is as well as figure out how its pricing/AP and such are and all that **** that everyone loves xD
1
Searz (444) | July 4, 2010 3:17am
Actually, almost half the match is over @lvl13. In most cases atleast :P
I kinda have a policy of not getting any "per lvl" runes that give <+80% more than the flat ones and getting any that gives +100%<. The ap/lvl runes give ~+55%, so they're no good :P. Gotta get the ones with the best bonuses you know ;)

Did they reduce his ap?? Or do you mean he's got less with the new passive?

I like the nerf to his ulti though. The damage it did before was just insane..
He did ~1750dmg(not counting mr, Viegar @500ap and a target @2600mana). That's just way too much for any 1 attack.. Now it does ~1300dmg(Vieg and target @500ap), which is much better.
It's not that powerful against support casters anymore either :)
1
Xidorian | July 4, 2010 1:26am
hmm Considering Quints power if may be a good idea to sub our AP/lvl for the flats for better early game, i'll look into that.
Loading Comments...
Load More Comments
Download the Porofessor App for Windows
League of Legends Build Guide Author
Veigar Guide
Vote Vote

League of Legends Champions:

Teamfight Tactics Guide