Blitzcrank Build Guide by iNevets
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Note:this is my first build so it may not be that good.
Well Blitzcrank is a fighter/melee champion and as they say he is a counter-carry champion.
by executing his abilities in the right order and timing his can be lethal. But enough talking lets go into the build.
people may be asking why did i choose those runes?
Note: this is only my opinion.
Lets start of with the greater mark of Focus Blitzcranks ulti is a good source of power and with the greater mark you can use it more often making it now deal even more damage then before making him really powerful if u have the right items.
Ok now lets go on to the greater seal of fortitude giving +5.35 health is great it gives Blitzcrank a decent amount of hp and will help in early game.
Now I will talk about the greater glyph of intellect. This rune gives 11.25 mana which is extremely important for early game as his mana will waste very quickly with rocket grabbing also this rune increases the effect of passive slightly but oh well it still helps.
Lastly is the Greater Quintessence of Insight magic pen is great and as i told you before his ulti is a great source of damag and this will boost it up even more.
My mysteries are 21/0/9 focusing on my damage output and sustainability in lane early on.
This setup allows me to grab the opponent in and do massive damage with my lane mate before minions have even spawned which allows us to free farm for a bit.
Now it's time for the skills.
Maxing Power fist is my first priority in game.
When the game begins I grab a point in Rocket grab enabling me to grab them in and deal massive damage and maybe first blood.At level 2 I grab a point in power fist, At this point I can execute my combo. Grab in to the turret knock up and hit once does massive damage as the tower hits him even if he is in the air.At level 3 I grab a point in overdrive, now I can chase and get to the tower quickly without moving so slowly.Then I continue getting points for overdrive and Power fist Maxing Rocket grab last. Of course get Static field whenever you can as it can help you considerably.
I preferandThis is why.
Flash is a great summoner spell as it will provide escape from ganks and will also go for the offensive.i good combo would be flash in pull him to you knock him up overdrive follow him knock him up (ect.) and once he gets low pop your ulti and finish him.But then again dont go too aggresive or you might walk right into a gank.
Next is Teleport. Teleporting to a tower or minion is a great advantage and since you are Blitzcrank you can do crazy things like teleport -> Overdrive -> Rocket grab -> Power Fist and end it with Static field. This will get you a kill or a severely damaged champion.But Just remember DON'T GET TO AGGRESSIVE!
Well I Think i have covered everything don't forget to farm with static field and I will see you next time.