Janna Build Guide by Canoas

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League of Legends Build Guide Author Canoas

Janna Full Support

Canoas Last updated on December 18, 2012
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Comments (page 1 of 34)
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by anthonyg » April 12, 2011 10:47am | Report

I really like that janna-items picture. I have yet not played with her before, though I'd like to do so. Surely will keep this in mind once she is free to play. (I like support & auras. :D)

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by Habzz » April 12, 2011 10:53am | Report

VOTED +1

Very nice build, I often play Janna and struggle to find the right auras that work together.
I would recommend selling or replacing a philosopher's stone -> Shurelya's Reverie for catalyst -> RoA. The reason is mostly because of your survivability and scaling late game, everyone will be focusing you (as you stated) and the later the game the weaker you personally become due to the lack of stats given from your items. For instance, aura items don't really give very good stats, they just produce auras for your teammates. And TBH Shurelya's Reverie is only good for the CD reduction and the speed buff, but honestly people forget about it and use it at wrong times. I know it has decent regen stats but those are basically worthless outside of laning phase.
all in all great original build.
-Habzz

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by Searz » April 12, 2011 12:41pm | Report

The best supportive summoner spell is by far Clairvoyance. Any high level match will have a supporter with CV. Heal is not very good. It's ok on supporters, but still nothing special. I'd go with CV and Flash. CV is always a must.

The only reason to take Cleanse on Janna is to counter any AOE disabling ultimate. Like Amumu or Galio. She's the only one who can flat out counter AOE abilities like that. Cleanse->Ult and you'll have a great chance at winning the fight.

Look at the Janna build here for how you should masterize and for runes. You can switch the AP quints for HP if you like that more tho. Don't bother with the starting item. I know how to build 90% of the champions in the game in lategame, I'm just blurry about how to get there with champions I rarely play :3

Core items on Janna include:
Banshee's Veil
Aegis of the Legion
Soul Shroud
Boots are CDR or MR depending on your other items. Try to always reach 30-40%CDR.

Good items on Janna include:
Zhonya's Hourglass
Will of the Ancients
Quicksilver Sash (for the same reason Cleanse is good)
Shurelya's Reverie

Bad items you recommend:
Frozen Heart. You get enough CDR from other more beneficial items.
Zeke's Herald. Just a bad item unless you got a really ****py team comp. Like 4DPSers or something >.>


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by Canoas » April 12, 2011 12:43pm | Report

I know that one of the problems with shurelya's is that people forget about it, that's why I said in the description that you can and should replace it depending on your play style. But the thing is, how will you make up for the 15% cdr?
IMO a Janna should have 40% CD reduction. With runes and masteries you can easily get 16%, 23% if you use CDR quints. If you take Soul Shroud then you'll get 33% total, but you still won't be able to max it, which is a problem. You can leave it at that if you don't like shurelya's that much, but I still think it's an awesome item for it's cost. I mean, Shurelya's Reverie costs 2200 and thanks to the philosopher stone's passive it's effective cost will be around 1200, which is very cheap for such an item. Not to mention it provides the needed stats as you build it.

Regarding Rod of Ages, I'm not a big fan. In order for it to be effective you need to buy it early in the game, and it's very very very expensive. 3k gold is a lot for a support, and it will hurt your build if you get it before Aegis of the Legion.



On a different note, I was thinking that maybe frozen heart isn't such a good idea. If we get Ionian Boots of Lucidity and Soul Shroud we can get a Randuin's Omen instead of Frozen Heart. It would provide the necessary armor, CDR and would be more useful in team fights.
Can someone please give me some feedback regarding this before I change the guide, since it's troublesome to change the flowchart (didn't think it would need changing at the time and only saved it as .jpeg).

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by Nighthawk » April 12, 2011 12:45pm | Report

I highly suggest not getting Randuin's. The new patch has nerfed it to the ground completely. SFC is the closest thing your going to get to the new Randuin's, 5% CDR is negligible and the slow is too, since you are going support not tank.





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by Searz » April 12, 2011 12:47pm | Report

CDR quints are bad. Just bad.
Should Shroud+CDR boots or Shurelya is the optimal build. That means 37%CDR with my masteries.

Oh, and Randuin is not very good either..


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by Canoas » April 12, 2011 1:46pm | Report

OK, so I will take Frozen Heart off and include a zhonia's hourglass.

I didn't really think about taking Cleanse against aoe stuns, but it does help a lot. One thing that I don't understand is when should I get a Quicksilver Sash or take Cleanse? Are they mutually exclusive? Should I take Cleanse only when they don't have a jungler so Clairvoyance isn't so usefull (it will rarelly happen though)?

Also, regarding starks, why is it not that good? The way I see it, with 2 AD team-mates it will be able to boost their damage and self-heal quite a bit.

EDIT: One more thing, in the build you suggested the marks are mpen. Why is that? Won't a Janna benefit more from AP runes? I know the damage would be higher with Mpen, but AP also boosts your shield and heal.

EDIT: Regarding cleanse, would you take it against a morgana/sona/veigar? They also have aoe stuns but not as strong as amumu or galio.

EDIT: Why is Banshee's Veil one of the core items? It does give survivability, but I can't see why it is that good.

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by Searz » April 12, 2011 3:08pm | Report

CV is always a must have on supporters.
Pick cleanse if you see your enemies get champions like Amumu, Sona or Galio (Morgana's Ult isn't instant, you can just use your ult to cancel hers :P . There's no need to counter Veigar). Otherwise I'd go for Flash.

I don't know if you were around before they nerfed the **** out of Cleanse, but QSS(quicksilver sash) is like the old cleanse. Here's more info if you don't know.

The thing with Stark's is that you don't benefit from the bonuses at all. You should get auras that benefit both you and your teammates.

Banshee's Veil is core because let's not kid ourselves here, blocking a spell can be really big sometimes. It is a core item unless you get QSS.

The AP marks are ****. AP is an excellent stat for Janna, but the bonus is just so small. The big bonus to your damage will be more helpful.
If you really don't like the idea of MrP marks you could go for armor or MR marks. They're the best defensive alternatives in marks imo.
If you go for 0/9/21 masteries I think you're best off with MrP marks. That is imo the best way to build. But you can go 9/0/21 with armor/MR marks too if you really want to for some reason.


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by Canoas » April 12, 2011 3:52pm | Report

I know about the difference between cleanse and quicksilver sash, but I don't see why should I take cleanse against amumu/sona/galio instead of getting a QSS. I mean, when exactly do I build a QSS? If I get the banshee's veil then their 1st CC will most likely fail, which leaves QSS without much use. On a team with one of those 3 I'll already have cleanse so no QSS again. Like you said, if I get a QSS then there's no need for banshee's since it already has MRES and it's active, so now you'll get a weaker item occupying a slot.
The only time I can see myself getting a quicksilver sash is if I see cleanse is not enough or that they have too much CC and I need to get an escape method quickly.
Well, I guess I pretty much answered my question now. So you only get QSS if you need a cleanse during mid-game, when you can't get a banshee's. There's no way to include it in a standard build, just as an optional item.

I guess you're right with the AP runes, 6AP is nothing.
but IMO, if you put the armor marks and go 9/0/21, you'll get more armor than you get with 0/9/21, more Mpen (except during early game) and get a 11AP at lvl18. You already get plenty of Mres with the items and the health regen is neglectful since you won't stack mana until you build banshee's.

Oh, and thank you for spending your time discussing my build, you've been very helpful.

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by Nighthawk » April 12, 2011 4:04pm | Report

Let me put it this way for you. BV blocks 1 spell, and ANY half decent player will put a low CDR spell on you that sucks *** to get rid of that, and THEN put their combo on you. Not only that, but let's say you have 3 mages on the opposite team, 1 tank, 1 support and 1 nuke (relatively unlikely but w/e, almost all champs have some sort of dmg ability) they will almost always have 1 or 2 spells they can waste on your BV, and then as you go run away, they snare you, slow you, stun you and then pwn you. That's why QSS and Cleanse is still pretty good. You can never really have enough CC reduction, it will still end up saving your life.






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