get
prime

Build Guide by CrazECobra

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author CrazECobra

Janna the one you will never catch or escape from

CrazECobra Last updated on March 6, 2010
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Cheat Sheet

Janna Build

Ability Sequence

3
14
15
17
18
Ability Key Q
1
4
7
9
12
Ability Key W
2
5
8
10
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Well this is my first build so it may suck who knows i dont care


Janna she floats, likes the wind and is really fast and will make u slow
Flash
Heal
why Heal well it heals you
flash you will see down there

Skills i always start Zephyr then eye of the storm
get a level 1 howling gale just for getting away or if they try and get away

Zephyr is good for the Movement speed boost and it does good damage and slows enemy with a howling gale slow and airborne so hard for them to get away.

with the Eye of the storm it shields from damage and increased your attack damage which is good for getting those turrets and enemy champions.

for her ult it can be used to heal your team like it is expected to used as
but i use it to knock the enemy towards my towers or teams thats where a flash can come in handy to get on the other side of them.


With DPS Janna i always mid!

I start with a Meki Pendant to eventually lead up to a Chalice for mana sake.

then keep doing ur thing mid thing once you hit level 6 and think its safe ganks are always fun give it a try if they have pushed to ur turret use the gale, shield, zephyr combo maybe a ult into ur turret most likely will kill them.

dont forgot those lovely things called boots always need those!
Berserker for the attack speed.
its also good to get a little AP in there also with a CD reduction
Nashor's Tooth is good for this.

after you get that I'd go for a good ole Phantom Dancer's
it helps that Attack Speed we are trying to get up there also increse that movement speed which makes her even harder to catch with a zephyr up.

after i get all these things here id go for a Rageblade cause it helps AP and increase the attack speed to make things even better.

after this i dont really know never had a match last that long but I'd get Wit's End cause it helps out on that Mag Resist which you should have some from the Chalice but thats for you to decide babe.