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Jarvan IV Build Guide by loganwareman

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author loganwareman

Jarvan IV tanky dps

loganwareman Last updated on August 3, 2012
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Tanky(bot)

[VS]

tank(top)

Ability Sequence

1
4
7
10
14
Ability Key Q
3
9
13
17
18
Ability Key W
2
5
8
12
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Jarvan IV bottom

as jarvan bottom you want to be tanky for your ad carry. so you build a lot more tanky items. i know the build says mercury treads but it's really up to you what boots you get. like if the enemy team is tons of ad just go straight up ninja tabi and armor because if they really have that much AD magic resist shouldn't be necessary. same thing if the entire enemy team goes AP just stack magic resist.


Guide Top

Jarvan IV solo top

solo top jarvan is a bruiser so to speak. he can tank some damage but he really is best for one on ones and initiating battles. as stated in the previous article boots are really up to you but i reccomend ninja tabi or mercury treads.


Guide Top

Pros / Cons

pro:
a useful member for initiating.
can deal decent damage in fights.
can stop enemies from escaping easily with his ult and E-Q combo.
has many escape mechanisms.
cons:
not quite as tanky as conventional tanks.
really difficult to jungle as.
ganks ruined if you miss your E or Q.
escapes ruined if you miss your E or Q.