This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Jarvan IV : The KING
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ghost
Exhaust
Ability Order
Martial Cadence (PASSIVE)
Jarvan IV Passive Ability
Introduction
Hi guys , I play Jarvan IV since he came out , almost every game and actually became my favorite character . I tried many builds but this one works best for me :) It is my first build here , so it is not gonna be to fancy , but hope u gonna like it !!!
Jarvan IV is powerful assassin who can get in and escape from battles easy , that is why i use Greater Mark of Desolation , Greater Quintessence of Desolation and Greater Seal of Alacrity .On the other side this character has some bonus armor from the passive of DEMACIAN STANDARD but not so much HP and laning vs 2 AP characters can get him into trouble ;) and i think some magic resist could help a lot for early game , that is why the last rune i use is Greater Glyph of Warding
TOP SPELLS :
The spells i like most for this champion are ghost and exhaust . I think ghost is a must for this champion because he is very good chaser and very good in ganks , can also give this small burst speed to escape fatal moments . The exhaust is the extremely good spell for assassins like him . With this spell Jarvan can slay an enemy champion just for few seconds , also combined with the mastery tree it reduce the target's armor which is exactly what Jarvan needs .
OPTIONAL SPELLS :
Ignite : Could be very useful early game when u need this last finish . Jarvan can get out of MP pretty easy so this this could be useful in moments like that .
Cleanse : Could be very useful for this champion but i use mercury's treads in my build so i think its enough :)
Flash : One of mu favorite spells in game , but i think it is not the right one for this champ , it could help a lot when being ganked , but i think demacian standard is enough and has same effect with even bigger range , so i don't think this spell is right for this character
TOP SPELLS :
The spells i like most for this champion are ghost and exhaust . I think ghost is a must for this champion because he is very good chaser and very good in ganks , can also give this small burst speed to escape fatal moments . The exhaust is the extremely good spell for assassins like him . With this spell Jarvan can slay an enemy champion just for few seconds , also combined with the mastery tree it reduce the target's armor which is exactly what Jarvan needs .
OPTIONAL SPELLS :
Ignite : Could be very useful early game when u need this last finish . Jarvan can get out of MP pretty easy so this this could be useful in moments like that .
Cleanse : Could be very useful for this champion but i use mercury's treads in my build so i think its enough :)
Flash : One of mu favorite spells in game , but i think it is not the right one for this champ , it could help a lot when being ganked , but i think demacian standard is enough and has same effect with even bigger range , so i don't think this spell is right for this character
Cleanse : Could be very useful for this champion but i use mercury's treads in my build so i think its enough :)
Flash : One of mu favorite spells in game , but i think it is not the right one for this champ , it could help a lot when being ganked , but i think demacian standard is enough and has same effect with even bigger range , so i don't think this spell is right for this character
You must be logged in to comment. Please login or register.