get
prime

Build Guide by MGS

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


902
Views
2
Comments
1
Votes
League of Legends Build Guide Author MGS

Jarvan The AllRounder

MGS Last updated on March 3, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
4
7
9
12
Ability Key Q
3
14
15
17
18
Ability Key W
1
5
8
10
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Table of Contents
Guide Top

Introduction

Hi i been playing jarvan IV for a while now trying to find what goes well and i think ive got it.

Basicly the days when i used to play Olaf alot core items were ATmas and frozen mallet and its the same for Jarvan. Hes very tanky but can dish out damage.


Guide Top

Items

I start with dorans blade and aim for mercury treads first after this you need atmas but you also need a hp increase so buy giant belt first.

It says your hp is 1930 at level 18 but its around 3000 so thats wrong.

After you have gotten atmas and frozen mallet this is where you look at how your doing and how the enemy is doing. IF you have no tank you do it the more hp also the more damage you do. IF your doing well maybe go for sword of the divine simply because it gives attack speed 100 bonus magic damage every 4th hit and when activated 30 armor pen and they cant dodge so its pretty effective.

Especially when combined with your ultimate because your auto hitting them. Also when jumping someone with your ultimate plant your e where they will escape and keep auto attacking when the barrier falls then use your Q this way your chance of kill has gone from 50% all the way to 80%.

I put a randuins in the item build but im not 100% sure if it adds reason is your W slows people around by like 35% and so does randuins so add it together its 70% slow but im not totally sure if it adds but i think it does.

I added trinity force because everything from it will help however i have not tried this yet it cud be a good early item. since you use E and your Q does the burst damage sheen mite really affect a fight i will update soon with how effective.


Guide Top

Pros / Cons

Pros of Jarvan IV

Deals good damage
Soaks up alot of damage
good initiater
good at splitting teams - casters back melee front jump on the casters so melee cant get in.
Great survivability - can escape through walls also
Can jungle from start and great farmer

Cons of Jarvan IV

Can block off teammates
Sometimes difficult to pull off E-Q combo
Can soak up mana fast so blue buff is handy