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Jarvan IV General Guide by Roughhouse8

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Roughhouse8

Jarven IV the Initiator

Roughhouse8 Last updated on April 30, 2012
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Ability Sequence

1
3
7
9
12
Ability Key Q
4
14
15
17
18
Ability Key W
2
5
8
10
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 22

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 8

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Hey everyone, roughhouse here, I'm new to mobafire, and I've recently been added my builds that I use during matches, they may not be the best, but they get the job done, if you play similar to my style. If you have any improvement ideas, be more than willing to add a comment!

Thanks guys, and I hope you all enjoy trying this build (if you do)!

Roughhouse


Guide Top

Jarven IV

Jarven is a very powerful character, if used correctly. He jumps into fights, finishing off any wounded champions, which is how I like to play. I jump into (primarily team fights) and go for the weakened or just weak champions first. Cataclysm is a perfect skill to get in close distance of those pesky ranged buggers. Jarven is a great character to play, but he is very slow. Do not forget that if you place down your Demacian Standard and then Dragon Strike towards it, Jarven will pull himself towards the flag, knocking up anyone in his way. These two skills, are perfect for those ambush attks along with your teammates.


Guide Top

Summoner Spells

Ghost and Clarity will get you into or out of the fight with a full mana bar, especially if you spam the skills, Dragon Strike is especially useful to spam when you dont have a ranged to help you keep champions away while you farm. And since Jarven is naturally slow, Ghost can help you out of those sticky situations. But, like I said before, feel free to go with any summoner spells your most comfortable with, to me, all of them have their advantages.


Guide Top

Items

Jarven is a character that will usually fight to the point of dying, then back away right before death, this is why I like to use Maw of Malmortius, as your health decreases, your attk increases. This is useful when your in those dire situations in team fights, every point of dmg matters. The health from Frozen Mallet and Randiun's Omen allow Atma's Impaler to help with extra dmg. Note: Jarven (the way this build is) is not built to be a tank, just a character who does burst dmg, and interrupts team fights.


Guide Top

Team Work

The way I play Jarven is crucial with teamwork, try not to enclose your dying teammates with Cataclsym (which is what I have done in the past, to my own brother, Sorry Bro!), I try to stop chases and stop fleeing enemies as well. Try and get a good communication between your teammates because then you can set up awesome ganks where you jump out of nowhere and hold key targets still while you and your team focus them down.


Guide Top

Summary

Overall Jarven is very fun to play, I hope you guys get to try him out and this build as well, gl hf and stay alive!

Thanks

Roughhouse


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