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Karma-The mantra instructor(AP)
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Spells:
Ghost
Flash
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
Introduction
Karma can be played either AP(Ability power) or as a support champion
Today i will be introducing my Karma AP build.
Summoner Spells that i choose are Flash and ghost
Flash is a must skill in my opinion because it can really save you from tight situations
Ghost comes in handy because you can use it in variable situations and i prefer it from exhaust because u already have soul bound which can slow your enemy
Flash is a must skill in my opinion because it can really save you from tight situations
Ghost comes in handy because you can use it in variable situations and i prefer it from exhaust because u already have soul bound which can slow your enemy
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