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Not Updated For Current Season

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League of Legends Build Guide Author krpro1

Karthus Carry

krpro1 Last updated on September 19, 2010
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Team 1

[VS]

Team 2

Ability Sequence

1
3
5
7
9
Ability Key Q
4
13
15
17
18
Ability Key W
2
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


MAJOR UPDATE! Made a double statistic guide for beginner karthus and advanced karthus.
Grats to DEWO for this brilliant idea.

Before you are going to read the guide I want to say something. In the end it's all up to you if you choose a karthus with less AP, more survivability or a full AP Karthus. The one to the left is the beginner set-up, the one to the right is the advanced set-up.

<this section will contain release notes of buffs/nerfs concerning Karthus>
V 1.0.0.99
Requiem mana cost reduced to 150/175/200 from 200/300/400

General information



Pros:
-powerfull caster
-good ganker
-uncommon champion so many people don't know his skills
-great teamplayer
-his ultimate (requiem)
-after Heimerdinger and Janna Karthus has the most base mana.
-KARTHUS CAN MAKE PEOPLE GO MAD AND RAGE QUIT!

Cons:
-Karthus is very easy to kill
-He costs 6300IP
-In the beginning he is hard to play

Abilties


Death defied - passive This passive allowes you to cast spells for 8 seconds after your death
Best used to cast your ultimate and help your team win a teamfight. If you have the mana just toggle defile on and the enemy will drop health fast!
Lay waste Creates a delayed blast at Karthus' cursor position. After 0.5 seconds, deals 40 / 60 / 80 / 100 / 120 (+35% of ability power) magic damage to each nearby enemy, this deals double damage if it hits only a single unit.
cooldown: 1 second
Low lvl farming tool and burst damage in PvP fights.
Wall of pain Creates a 800 / 900 / 1000 / 1100 / 1200 distance wide wall through target point. Reduces enemy armor and magic resistance by 15 / 20 / 25 / 30 / 35 and reduces movement speed by up to 40 / 50 / 60 / 70 / 80%; debuff lasts 5 seconds. The wall lasts 7 seconds.
cooldown: 22 seconds
One of the best gank tools / debuffs in the game. Set a gank or escape from enemys. This ability makes the difference in teamfights!
Defile Toggle Off: When Karthus kills a unit, he restores 20 / 27 / 34 / 41 / 48 mana.

Toggle On: Drains 30 / 42 / 54 / 66 / 78 Mana to deal 30 / 50 / 70 / 90 / 110 (+25% of ability power) damage to nearby enemies each second.
cooldown: 0.5 seconds after toggeling off
Very strong AoE spell. Your late game farming tool as well.
Requiem - Ultimate After channeling for 3 seconds, Karthus deals 250 / 400 / 550 (+70% of ability power) magic damage to all enemy champions (regardless of distance).
cooldown: 180/150/120 seconds The tool to finish off enemys that get away with 10HP. With this skill the line "What a lucker" will be completely banned out of the chat! It is also great to use in teamfights right before initiating. It will be a good start for your team and waiting to use your ultimate might cost you your life.