get
prime

Build Guide by TankyHero

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author TankyHero

Kayle FTW³

TankyHero Last updated on December 30, 2010
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Ability Sequence

1
4
7
9
12
Ability Key Q
3
14
15
17
18
Ability Key W
2
5
8
10
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Wanna be a F*cking angel that scares the enemy team a lot? Trying Kayle as many ways possible (Tank, Melee DPS, Support,...) i finally reached one of the OP champions in LoL, use all of your skills in a Recommended Champion sounds like noob but, just try it by yourself... just... enjoy!! "D

Why Teleport and Ghost? And not Flash/Ignite/etc?
'Cuz i like a lot the ghost for chasing and escaping, I think Ghost is better than Flash 'cuz it work for few seconds, put it with Divine Blessing + Intervention and u can't be caught too easy, and Teleport is useful to stay in lanes as you can early game to take some advantage and ganks, if you have your Ult + Teleport, you can use it too, both useful to ANY build, also, all of the others spell are good for Kayle, just change your Masteries book. ;)

OMFG! And why you get Health Runes, Mana Regen and Magic Pen?

Dude, Kayle is useless without mana, Health is for early game, you can't recall too many times or you will stay 3 or 4 levels below the others and it don't work very well, and Magic Pen is... very useful!!

And how I can Play Correctly?

The Strategy is very basic, early game be DEFENSIVE, they can't get you if you stay under the turret, 'cuz u have a slow and with righteous fury you will hurt a lot, the Teleport spell is for stay as you can in the lane and for ganks. I Think this is the most important part of a game, it choose who can win and who is the loser, don't fed then. :O
In the Mid game you might downed the turret and can gank the others, use and abuse the Intervention + Divine Blessing in you and your team, after you get Guinsoo you will can Destroy the turrets alone, but be warned, you might be marked too :X
In the LATE game you will get wit' end, it is very useful if your AD/AP is high, and with the Hextech your spell vamp will be very useful, just don't go alone to anywhere, save your team/carrier all the time, get Baron, use your ult yourself to tank turrets if necessary, stick in groups, walk with the Best Player in your team at the moment 'cuz he might be marked and you still a support Champion, always use Reckoning + Righteous Fury because it give a pretty cool bonus in Damage plus slow, chase with you healing spell, after 3 or 4 enemys are respawning, just ATTACK in groups and GG. "D --<GL&HF>