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Spells:
Flash
Ghost
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Chapter 1 : Introduction
this build create a support dps kayle
pros:
-
a very strong heal late game
you do a very high damage late game
you can survive in most of the situation
not as squishy as other range dps
cons:
-
very weak early game
you can't play agresively befor lvl 6
you must farm to get all the expensive item
this will save your *** a lot of time
combine with flash you're almost untouchable now
this will give you an extra mobility to push and defense
this spell is good for let's say mundo
get it if non of your mates get it
map awareness never hurt you
a good medicine to fight heavy cc team
combine with flash you're almost untouchable now
ALTERNATIVE
this will give you an extra mobility to push and defense
this spell is good for let's say mundo
get it if non of your mates get it
map awareness never hurt you
a good medicine to fight heavy cc team
you will also do physical damage and you have achaic knowledge means you should't get another magic pen
a reasonable ap late game extra ap is good for you
an extra CDR is a viable option
you are mana hungry at early lvl take this
I take it because i only got a lvl 1 divine blessing until lvl 14 it also give a nice boost early game
you are pretty squishy early so this is another good choice
a reasonable ap late game extra ap is good for you
ALTERNATIVE
an extra CDR is a viable option
you are mana hungry at early lvl take this
I take it because i only got a lvl 1 divine blessing until lvl 14 it also give a nice boost early game
ALTERNATIVE
you are pretty squishy early so this is another good choice
my skill sequence basically is to max out my nuking damage first. i got an ap rune an mostly ap item so it's no problem to only get 1 lvl heal until lvl 14. the best defense is a strong offence
but you could go for an alternative skill sequence
you maybe not do a lot of damage at mid game but you will earn an extra surviveability through the high lvl of divine blessing
but you could go for an alternative skill sequence
you maybe not do a lot of damage at mid game but you will earn an extra surviveability through the high lvl of divine blessing
At the beginning of the game take. for me it's the best item for starting kayle. after taking ait's your choice to rush youtorbut i like rushing forbecause it's give you constant farming. after getting one of those item i usually finish myand then takebecause you've not supposed to die in a teamfight. then make the item that you didn't rush earlier. for the finishing touch i likecause it give you insane amount of AP means a lot of damage output and heal
it gives you a reasonable amount of AP and nice armor boost + a sexy active
if you hate the tank on the other team this is not a bad choice
a cool hybrid item with an active that will help you finish of your enemy. it's another nice choice
ANOTHER ITEM YOU MAY TAKE ARE
it gives you a reasonable amount of AP and nice armor boost + a sexy active
if you hate the tank on the other team this is not a bad choice
a cool hybrid item with an active that will help you finish of your enemy. it's another nice choice
Early:
Your job in early game is simple FARM!!!. without that you could never finish your build. don't be afraid to use your divine blessing. before lvl 6 you should play more defensive and make sure you don't die a lot early because it's taking your farming time.
Mid-game:
you should get nashor/guinso's here farming wouldn't be a problem now. you may start play more active you hit for moderate damage but can slow and have a high movement speed. you shouldn't die if you take mejai, your job is not to get kill but to do damage as much as you can without dying.
late-game:
this is where you shine the most. you now do a very high damage and if you get raba and your mejai stack you probably have around 600+ ap when you finish your build. you should always use your heal whenever you can and make sure you always haveactive all the time for an extra AP and CDR (if you don't take)
Your job in early game is simple FARM!!!. without that you could never finish your build. don't be afraid to use your divine blessing. before lvl 6 you should play more defensive and make sure you don't die a lot early because it's taking your farming time.
Mid-game:
you should get nashor/guinso's here farming wouldn't be a problem now. you may start play more active you hit for moderate damage but can slow and have a high movement speed. you shouldn't die if you take mejai, your job is not to get kill but to do damage as much as you can without dying.
late-game:
this is where you shine the most. you now do a very high damage and if you get raba and your mejai stack you probably have around 600+ ap when you finish your build. you should always use your heal whenever you can and make sure you always haveactive all the time for an extra AP and CDR (if you don't take)
Kayle Do a lot of damage endgame and could heal a lot but the problem if you must not be greed early because without much farm you couldn't really shine at the end. just make sure you don't die a lot because two mobility summoner spells and two defensive spells is enough to keep you alive. but to end this i would like to say this is my style play a champion with the style that you like
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