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Kayle Build Guide by CorbinM

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author CorbinM

Kayle - The Judge

CorbinM Last updated on June 18, 2012
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Ability Sequence

2
7
10
15
17
Ability Key Q
3
8
12
14
18
Ability Key W
1
4
5
9
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 21

 
 
 
 
 
2/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Introduction

This is just a basic build I use for Kayle that seems to work out for me very well. Spamming her extended range ability helps me farm creeps and get the gold I need for some of the later items. I will go into more detail in each section of the guide. Enjoy the random.


Guide Top

Runes

The rune build is quite simple, mainly attack speed and critical strike, with a little ability power thrown in. In late game having the high attack speed coupled with a little higher ability power helps to get those champion kills, especially when you ultimate yourself.


Guide Top

Masteries

The masteries also are quite simple, its a little bit of tanky attack damage and attack speed. It just helps with the early farming and getting the gold for the build.


Guide Top

Items

I have one every pre level 6 champion fight because of the 2 Doran's blades, and it also helps farm creeps early. Beserker's Greves are self explanatory, attack speed and movement. I like Phantom Dancer for attack speed because it also has that critical strike chance coupled with the movement speed, so you can farm, get a champion kill, recall to buy items, and get back to the lane to farm before the other champion has a chance to; extra farming really does make a difference. The Sunfire Cape is one of my favorite items because of its passive, dealing 40 magic damage to enemies within a 400 range, plus the fire effect looks cool with Kayle's extended range ability. The Bloodthirster and Guinsoo's Rageblade are for their attack damage, life steal, attack speed and ability power multipliers. The final item is a toss up, depending on how the game is going, I pick between a Trinity Force or Warmog's Armor.