Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Exhaust
Ability Order
Hextech Affinity (PASSIVE)
Heimerdinger Passive Ability
Heimendinger, The Revered Inventor
I have seen many Heimendinger's guides but i didn't like them, so i decided to do my own guide for me and publish it here so i can find it when i use Heimen, but if you like it pleace vote it.
Well, in the items many people uses many mana regeneration, I just use a bit because the runes help whit that and you don't need so much, so you can buy more ap and make the towers more powerfull.
The Zhonya's Hourglass is very usefull for Heimendinger because you can use your turrets and if you are in a 2vs1 you use ultimate and the Zhonya's Hourglass so the turrets do all the work.
Rylai's Crystal Scepter is usefulll when an enemy wants to kill you and you are whit low hp, you can use the turrets and any other skill so you slow the enemy near the turrets while you run away and maybe you even take a kill.
The Zhonya's Hourglass is very usefull for Heimendinger because you can use your turrets and if you are in a 2vs1 you use ultimate and the Zhonya's Hourglass so the turrets do all the work.
Rylai's Crystal Scepter is usefulll when an enemy wants to kill you and you are whit low hp, you can use the turrets and any other skill so you slow the enemy near the turrets while you run away and maybe you even take a kill.
-A very unsung hero of a skill.
This skill gives you improved health regeneration to all turrets and champions nearby.
This is the only skill in the game that can repair damaged towers!
It's an amazing asset to the team during team pushes as well, teams that gather near Heimerdinger as he plants turrets in front of enemy turrets, start healing without notice.
In an even set up, Heimer's team will reign victorious as they can idle long and keep bringing down the towers.
The H-28G Evolution Turret is the most usefull skill of Heimen, in lvl 3 of the skill you can make 2 towers so when you are lvl 6 you have 2 towers that slow the enemy and are very powerfull.
The second Skill is Hextech Micro-Rockets, this rockets are very powerfull when you have some AP and they're anoying so you have to learn them after the towers.
The third skill CH-1 Concussion Grenade is usefull to run away, cause Heimen is very slow so when the enemy is closer to you you can stun it easily, but if you're attacking this skill is not very usefull because is very difficult to ascertain.
The ultimate skill is Super-Usefull for escaping and for killing, your turrets from the first skill start to freez the enemy so he can't escape or follow you, it doesn't last very much but it's enough to take a kill or to save yourself.
This skill gives you improved health regeneration to all turrets and champions nearby.
This is the only skill in the game that can repair damaged towers!
It's an amazing asset to the team during team pushes as well, teams that gather near Heimerdinger as he plants turrets in front of enemy turrets, start healing without notice.
In an even set up, Heimer's team will reign victorious as they can idle long and keep bringing down the towers.
The H-28G Evolution Turret is the most usefull skill of Heimen, in lvl 3 of the skill you can make 2 towers so when you are lvl 6 you have 2 towers that slow the enemy and are very powerfull.
The second Skill is Hextech Micro-Rockets, this rockets are very powerfull when you have some AP and they're anoying so you have to learn them after the towers.
The third skill CH-1 Concussion Grenade is usefull to run away, cause Heimen is very slow so when the enemy is closer to you you can stun it easily, but if you're attacking this skill is not very usefull because is very difficult to ascertain.
The ultimate skill is Super-Usefull for escaping and for killing, your turrets from the first skill start to freez the enemy so he can't escape or follow you, it doesn't last very much but it's enough to take a kill or to save yourself.
Flash:
Your standard escape mech.. Avoid the thought of using this offensively, or you'll be dead the next chance an enemy stuns you and flash won't be around to help.
(Although, I will admit, there was once that I flashed forward in order to last-hit a fleeing Teemo with my Rocket ^^)
I use flash to run away cause heimen is very slow as I said
Exhaust: A strong spell that cripples an enemy of your choice, both offensively and defensively when you have the mastery point for it. This can be used to ensure enemies don't get away, or used to prevent them from chasing you or allies.
It is usefull to run away and to slow the enemys near the H-28G Evolution Turrets.
Your standard escape mech.. Avoid the thought of using this offensively, or you'll be dead the next chance an enemy stuns you and flash won't be around to help.
(Although, I will admit, there was once that I flashed forward in order to last-hit a fleeing Teemo with my Rocket ^^)
I use flash to run away cause heimen is very slow as I said
Exhaust: A strong spell that cripples an enemy of your choice, both offensively and defensively when you have the mastery point for it. This can be used to ensure enemies don't get away, or used to prevent them from chasing you or allies.
It is usefull to run away and to slow the enemys near the H-28G Evolution Turrets.
Well the team work is very importan for Heimen, if you are escaping and your team is there you always escape and you help them to escape too whit the slow of turrets, it's very usefull to save allyes too, you make 2 towers and your ally runs in between them, you activate your ultimate and you save him, the enemy must back or die.
Sometimes if you want the H-28G Evolution Turret are very usefull for jungling, and you can help the turrets whit the CH-1 Concussion Grenade, stunning the monsters.
I think that you can jungle from lvl 7, whit the 2 towers lvl 4 you can take the Buffs, and you can take dragon but you have to help the turrets, you would have to be lvl 9.
It's always good to enter a nearby camp between ganks and pushing for free gold. Be wary of MIA enemies, and never pick a jungle camp over an enemy creep wave with no allies farming it.
I think that you can jungle from lvl 7, whit the 2 towers lvl 4 you can take the Buffs, and you can take dragon but you have to help the turrets, you would have to be lvl 9.
It's always good to enter a nearby camp between ganks and pushing for free gold. Be wary of MIA enemies, and never pick a jungle camp over an enemy creep wave with no allies farming it.
You must be logged in to comment. Please login or register.