Not Updated For Current Season
Decided to make a build for lux and publish it for you guys
out here, remember this is my way of building her up and I think
it's the best build for me to receive the best result in game with her.
Remember that you're not forced to use the build, but you are forced
to give me some feedback regarding to the build and how u see it usefull or not so usefull.
Before we get started i'd like to point out that this is the First
Build/Guide that i've ever published or even created, so please be gentle with me.
Now let's get started.
As Mark runes I've chosen the Magic Pen runes.
As Seal runes I've chosen the Mana regen runes just because lux is low on mana in the early game, and also in the mid games. This helps u to stay in the lane for longer. Clarity is also used with this build so that means you'll stay on the lane for even longer because Clarity gives you some serious mana just when u need it.
As Glyph runes i've chosen the cooldown runes, why you ask?. Well simply because Lux has some serious cooldowns on her spells ( exept her Ulti ) So the runes are there just to lower down the cooldown.
As the Quin runes i've chosen the Ability power runes, just to get you do some more damage.
Now to the items.
I always like to start the raping in the game with Dorans ring and a health potion because of the +120 health, some mana regen and the +10 AP that doran gives, this helps you quite alot in the early game and you can harash the opponent and push him to his tower just because of the dorans ring. After recalling home for the first time I usually go for the boots but it depends on the situation, sometimes I also go straight for the mejais and after that i'm picking up the boots from the shop. After finishing up the Sorceress boots, i'm going for the Rod of ages, after that it's time for Archangel, then Void Staff, and for last but not least Zhonyas ring. ( Ofcourse you have to sell your dorans ring to get the Zhonyas, but you knew that already didn't you? )
Time to explain the spells duhh?
As the spells i've chosen
Ghost : This helps u to keep a good distance sometimes when it's needed against your laner and is also a good escape mechanism, it's also good to use ghost if you don't have alot of time to switch lane with someone and need to get there fast, or just to gank someone somewhere.
Clarity : Here we might have some arguments on if you should get it or not. Anyway, I prefer taking clarity since as I said earlier, lux is low on mana early game and also someway at mid game, this helps me getting the mana I need at some serious times when it's totally needed, or just to stay on the lane for longer time.