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Build Guide by Penguinarse

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League of Legends Build Guide Author Penguinarse

Leblanc, Nuke.

Penguinarse Last updated on February 20, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

This is very much my first build on mobafire. I figured i would see what people thought of my Leblanc build, I play her almost all the time, and I have experimented with many builds, and I honestly want to know peoples opinion of it, and if it's viable.

So yes, I am not the best, and this may be an awkward guide, so it'll likely change in future.


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Runes

The runes I've picked are pretty much the same as the other Leblanc builds, Magic pen, MP5, and AP. The essentials to being a master nuke as Leblanc. I've also experimented with a few CDR runes, just to help me max out my cool-down reduction. But since I've just gone straight ability power.


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Items

The item build you have on Leblanc is very important on your focus for the game. My build is centered around AP and magic penetration. I generally hear people say you don't want to build boots first, but I find that the cooldown reduction, and the speed first. Make you able to run around a lot early game, and the cooldown reduction helping you harass more. Everyone loves to harass.

With the deathcap built early game you can get in and out of team fights and nuke down the squishier people, then flee off to the back, since you built boots first.

The lack of health makes life a slight disadvantage, so make sure you know how to escape properly.

Rylai's I often push for next, the health helps you sustain yourself longer, and stick around battles for much longer. The slow is also very beneficial for getting away, and chasing down. I really have never had any reasoning why it shouldn't be helpful to her.

Void staff I've always been a little hesitant with, because people argue that it really isn't that great. However, since I didn't build sorcerers shoes and since I have magic penetration runes. The Magic penetration is great. The ability power.... well. That's a given.

At this point, the games are usually over, or set. But if you're playing a ranked game, it may go on longer, or if you're just rolling in cash, i move on from this point with an abyssal scepter. What better way to frustrate your enemy team by dropping their magic resist, while stacking your own magic penetration.

Lastly, Zhonyas hourglass is always beneficial, because you're likely going to be the focus if you're doing well. and that few seconds of get the **** off of me while you wait for any cooldowns you might need to get away.


You may be questioning me at this point, why am I not getting a Mejai's? I personally like to play it safe. I may not always get away, I may have a bunch of other etc going on. I'd rather not deal with stacking items because it really brings unwanted attention from the enemy team to find you, and focus you. Nothing wrong with the item, just a personal preference.


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Summoner Spells

This part is pretty straightforward, exhaust is nice for chasing and escaping. Ignite is nice for that, man you're sitting under the turret with one bar of health? Distortion over, Sigil them, ignite them, distortion back. They're mad because they were turret dove by a shishy caster.


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Masteries

Typical 9/0/21 nothing really special to say about that.


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Farming

Last hit. Don't waste your spells on creep unless it's late game and you can destroy all the creep with W + R and then leave the lane.