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LeBlanc Build Guide by Jethrow41487

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Jethrow41487

Leblanc: The overlooked Gamechanger

Jethrow41487 Last updated on October 8, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 10

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 19

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 1


Guide Top

Introduction

Hello Summoners, and welcome to the LeBlanc guide for pros/intermidiate players. I will guide you step by step to becoming the most powerful mid character ever created. Also, this guide will help you scale into late game, which seems to be her weakness (not in this case).


Guide Top

Runes

First my rune set-up is to make you get ahead and stay ahead in the beginning of the game. I go for a power nuke, building Magic Pen marks, Ability Power Seals and Quint's, and going AP per lvl Glyphs, to scale to late game dominance.


Guide Top

Masteries

Masteries, I go for a custom setup. 10-19-1 mastery (as seen above). I go 10 in Attack for the extra magic pen and the 10 AP after burning targets with your ignite. In the Defense tree its 19. As im sure you know, LeBlanc is a very squishy champion, so going 19 in this tree makes you viable to late game. Taking the Armor and Magic Resist slots.(to be waaayyy less squishy against AD mids. ex: Caitlyn,MF,GP). And, of coursse, the 1 point to reduce the time on your Teleport spell, in Utility.


Guide Top

Items

For Items I try early game dominance to late game dominance. Start with a simple dorans ring, for the extra health and AP. Making you at 30+ AP starting, making harrassment a breeze lol. After I usually rush Sorcerers Shoes if i've kept my mid at bay and ensured I farmed enough gold. NOTE: you may NOT get the creep kills you need, but not to worry, you should be ensured 2-3 kills b4 10 min. in. (I'll explain in Unique Skills Later). Mejai's is the next rushed item (usually going Amp Tome first then going back). This allows you to gank top and bottom lane for easy stacks :D. Obv your the target of ALL team fights so, Rylai's Crystal Scepter is your next buy, making you moer tanky (the 80AP and slow dosent hurt to have as well). ROA would be a good alt. but not needed as you need to wait for the full effects that Rylais gives you immediately (minus the mana). Finally (if they havent surrendered yet), Go Rabadons Deathcap for OP AP and for those pesky tanks Void Staff.


Guide Top

Skill Sequence

The skill sequence, as seen up top, is to make you nuke single targets early game. using Sigil of Silence and nailing them with Ethernal Chains. As these are maxed first, distortion is your initiate and escape ability only. Its damage is nice, but, the other 2 skills are OP Nuking Abilities. And level Mimic when Avalable.


Guide Top

Summoner Spells

Teleport for your mobility. Getting to a minion or Ward in the brush to assassinate your enemies with ease. Ignite is your mid Ace in the Hole. And late game when the Tanks think they're getting away and you lock Chains with an Easy Ignite to essure your team(or you) picks up the kill.

Other options are Exhaust if you feel they're too fast to catch with Distortion, but again Ignite should have them down alot faster.

Flash, if you need to get out of fights, but Distortion should do that for you(if you havent used it to Initiate) Also, your passive is already your escape ;)


Guide Top

Pros / Cons

Pros- Amazing Mid
OP Damage
Silences
Slows
Snares
Stealth Passive for escape.


Cons- Targeted in team fights
Weakness: Morgana (BAN HER ALWAYS, SHES YOUR ONLY CRUTCH)
Creep Farming (due to long CD's and Mana Cost)


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Unique Skills

Starting Early game at Level 4 (2 points in Sigil, 1 in Distortion and Chains). Begin to poke at your enemy jumping in range with Distortion, a quick Sigil of Silence and tapping "W" to go back to your port b4 the even knew you were there (or b4 landing a skill shot ex: Brand, Malzahar, Xerath, etc.). After level 7, with Mimic, you can go for your first kill shot (oh, make sure theyve burned their Flash) you excited? I AM!!. Get them down to 1/2 health ( A little more over is fine even 3/4 against mages is good). Jump in range BEHIND MINIONS with Distortion land a Sigil with a quick Mimic Sigil (they will be silenced so no worries they cant use abilities), Skill shot your Ethernal Chains and a quick Ignite and follow them while attacking in between and the Chain should trigger and pick up your first kill!! Then Repeat. muahahaa!THIS IS IMPORTANT: while mimic is on CD, which only for 26,21,19.75 secs/lvl 0.o make sure to quickly silence threats with a Sigil then, Distortion into them and "W" back to your port. I personally dont Mimic anything but Sigil, but a double Distortion could save your life running and a saved Mimic Chains could slow a target so your team can get there.


Guide Top

Summary

Well everything together should have you Dominating almost every game easily. Most people surrender after going 5-0 a little over 15 min. especially if your team composition is great. ENJOY EVERYONE!!

And Feel free to friend me Black Vanish for a hands-on Champion Spotlight