get
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LeBlanc Build Guide by TheDenlor

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author TheDenlor

Leblanc, Why are you lying on the floor?

TheDenlor Last updated on December 7, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
14
Ability Key W
4
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Guide Top

Introduction

Please read the whole guide before skipping or down voting!



I am really new to this and I don't know how to put in images and stuff so i'll go with colors instead ;)

this is my personal guide that I use when I play Leblanc.

Many of you ask why do you build such an expensive build? yeah, i will tell you why.

you get what you pay for it! this means extra vaganza!

When I play Leblanc I always and I say it again ALWAYS grab an amplifying tome and a mana potion
because we all know that leblanc drains mana as hell, that's why i grab that little mana pot.

For an example when you finally achieved lvl 6 and you are about to burst your enemy champion, let's say Caitlyn. You manage to cast your sigil and when you press "R" nothing happens and looks at your mana and says oh F**K and will probably die because of the lack of mana and ofcourse giving yourself away.

I always max my Q after I can't level my Q I always go for my Teleport, why? Because it's perfect with Flash! both for engaging a burst or GTFO!

we both know now when you have my Ap rune build we will end with about 62 AP in the start and ofcourse we both like attention right ;)?

when I hit lvl 2 I'll start to play more aggressive because I know I can teleport back with hitting W twice really quick or just spamm till she gets there.

My skill sequence of hitting level two have different paths of harrassing.

When I meet an AD carry I want to be as far away from the enemy as possible so I will jump in the W and the cast the sigil, Note that the teleport MAY NOT HIT the AD enemy, try to place it somewhere safe but still in range for your sigil and *poff* teleport back to safety!

When I meet an AP caster I want to teleport - hit - silence - teleport back for as much damage as possible, why?
ofcourse my dear, silence = no skills and you know what that means!? no damage dealt except a couple of auto attacks but who cares right? ;D you can now easily harass and still be high on hp while your let's see, Brand goes behind the turret and teleports away<3

At this time the game has gone on for a few minutes and probably have someone got the first blood, if it's you hurry back and buy a mejais and please.. try not to die :D , if not please continue what you are doing best ,just mingle and leech experience but this is only if the enemy is ruling the mid. You can ask for help or switch if it's getting hard on mid but meeting Leblanc at mid is probably everyones nightmare so don't hesitate to harrass him/ her out of the way!

HINT:
Leblanc lacks at farming minions so try to save your mana for the champions and not the minion waves, you've plenty of time, trust me :)


Please don't down vote because i can't put in pictures :) use your imagination hehe!


Guide Top

Pros and Cons

Pros
-Complete lane domination early till level 10~
-Very good ganker, can easily slip to top or bottom without going unnoticed and get a kill or two.
-Is super mobile, can get away from ganks pretty easy
-INSANE damage dealer throughout the whole game


Cons
-Extremely Squishy
-Targeted first in team fights
-Runs on low mana, so kind of a blue rune dependancy


Guide Top

Summoner spells

This is fairly easy

Teleport and Clarity for the more pushy type.

Flash and Ignite for instant kill.

Ghost and Exhaust for the extra chasing type.

or Heal and Clarity but then you need to change the masteries a little.

the masteries will be like 22 / 1 / 7
take away the good hands and put it into the defence mastery.