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Spells:
Ghost
Heal
Ability Order
Sunlight (PASSIVE)
Leona Passive Ability
Introduction
I choise heal reneration on lvl cause at the lvl 6 you have all ready more. i have got the same choise for magic resistant and for the 3 quitessence. I know is a strange choise but it's mine ;)
The cooldown reduces is good when you want stop some one and you must wait CD. many time i see my opponent run away cause my cd is too long.
The cooldown reduces is good when you want stop some one and you must wait CD. many time i see my opponent run away cause my cd is too long.
Why this two skills ?
First the heal, like i say higher is power is usefull when you are in early game and you want make something danger you can use heal for last hit before die :D or for stay in lane longer when your mate goes back.
the second way is the tower diving a little bit more life and regene hp is every nice when you take the tower shots.
The ghost choise is first for run away when you have low hp the ghost is better for me than the flash for tank.
The second way to use that is for dash on one ennemy or comming quickly on your mates
First the heal, like i say higher is power is usefull when you are in early game and you want make something danger you can use heal for last hit before die :D or for stay in lane longer when your mate goes back.
the second way is the tower diving a little bit more life and regene hp is every nice when you take the tower shots.
The ghost choise is first for run away when you have low hp the ghost is better for me than the flash for tank.
The second way to use that is for dash on one ennemy or comming quickly on your mates
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