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Spells:
Flash
Ignite
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Chapter 1
As one of the youngest women to be tested by the College of Magic, she was discovered to possess a unique command over the powers of light. The young Lux viewed this as a great gift, something for her to embrace and use in the name of good. Realizing her unique skills, the Demacian military recruited and trained her in covert operations. She quickly became renowned for her daring achievements; the most dangerous of which found her deep in the chambers of the Noxian High Command. She extracted valuable inside information about the Noxus-Ionian conflict, earning her great favor with Demacians and Ionians alike. However, reconnaissance and surveillance was not for her. A light of her people, Lux's true calling was the League of Legends, where she could follow in her brother�s footsteps and unleash her gifts as an inspiration for all of Demacia.
�Her guiding light makes enemies weary, but they should worry most when the light fades.� � Garen, The Might of Demacia
Abilities:
Light Binding: Lux releases a sphere of light that binds and deals damage to up to two enemy units, dealing 50% effect to the 2nd unit struck.
Prismatic Barrier: Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
Lucent Singularity: Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.
Finales Funkeln (Ultimate): After gathering energy, Lux fires a beam of light that deals damage to all targets in the area.
Passive
Illumination: Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing 20-190 (depending Lux's level) magic damage
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