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Build Guide by Rasachi

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Rasachi

Lux, lazer to face

Rasachi Last updated on March 25, 2011
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Ability Sequence

2
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

This is how i play Lux as mid. Its a stable build, maybe a little slow on AP but it will come. One of the things you need to look out for, is the early game, you are really squishy, but as soon as you have catalyst, hp itsn't what you have to care about the most.


Guide Top

Runes

For runes: personal i take magic penetration marks, mana regen seals, flat or per level, as you like. And cooldown reduction glyphs, flat or per level, again dependet on what you like the most. Quints 1 movement speed, i found out that its quite nice to have movement speed quints. And 2 cooldown reduction quints, Lux have heavy cooldowns on her spells so cooldown reduction is a most, if you want to fire more than just 1 spell combo in a team fight.


Guide Top

Masteries

Masteries, standard caster masteries, 9/0/21.


Guide Top

Items

I rush catalyst because you need the mana and hp regain per level as mid, it also makes you less squishy. Tear of the goddess, Lux is mana hungry as hell, so more mana is always good, it makes you far more usefull, it also prevent to from going back all the time, if you still are in the laning phase when you buy it of course. Rabadon's deathcap every AP carry's must have item, increased AP by 35% and 155 AP from the item alone, is never bad. Lichbane more movement speed, but also due to her passive a basic attack on a illuminated target is a good idea, it raise you damaga output really much when you have an Item like Lichbane. Another Archangels, more ability power doesn't hurt anybody but your opponents.


Guide Top

Summoner Spells

I use Clarity to stay in mid with mana longer, so you can push more and also prevent you from loosing exp by going back to refill your mana pool. Flash, is a great escape spell, but you can also use it offensive. Flash over minions so you can set up a good binding.