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I upvoted and scouted, you are the best! :)
I think it's cool that you have a high movement speed support concept guide! There's just a couple things I question and I would like to see what your response is about them!
1. Why do you suggest Nashor's Tooth? While I see your point about the idea of faster and more damaging auto attacks, I feel that it is too expensive for what you get. The attack speed won't be of too much use, and you can buy other items that give BETTER stats, rather than just the 80AP you get. Not to mention, the CDR will go to waste because your other items have CDR as well. I would personally take that off of your considerable items, but it's your build and maybe you can justify it.
2. What I am getting from this build is high movement high AP. Why do you level your W second (You kinda switch between Q and W, which is cool, but why not just fully level Q second if you want a full damage support build)? Shouldn't you want Q for the shorter cooldown and more damage? Correct me if I am wrong, but I get from this that your build is designed for high movement speed, high damage (for a support, of course). You don't suggest any actual support items, besides maybe Ardent Censer? Especially when you promote doing as much damage as you can in your build? For myself, I level the shield when the other team is beating me and I need a stronger shield and I get Q when we are ahead- or sometimes I mix it up. Just trying to clear things up because as a reader, I would want Q if I am going FULL damage.
3. I play Lux mid and not as a support, so what do you feel about taking Meditation ? This one I am not too sure on, so totally correct me if I'm wrong, but do you think maybe meditation will be better? Or maybe taking a mix of both? In mid lane, I like to take 4 point in Merciless and 1 point in Meditation because I sacrifice just the smallest damage for lots of mana regen over the course of the game. You are now a support so blue buff isn't an option. What do you think?
Again, these are all just things I saw, feel free to convince me otherwise or just totally ignore me and do your own thing :p
Good luck!
-Luminos
Just seeing this. Thanks for your questions!
1. Nashor's Tooth is on there because I've purchased it on occasion instead of Morello when playing against a less tanky team. It allows you to get the combo (Q, E [cast], AA, E [detonate after AA reaches], AA, R, AA) off a bit faster, which is important against a bursty team (which less tanky teams tend to be) where you are essentially racing for who can burst out the fastest. It also helps with clearing wards faster. But you are right, in the vast majority of cases, it is not needed. It also synergizes well with Lich Bane (which I sometimes get for final pushes by selling off Eye of the Watchers if I've gone the damage build).
2a. The leveling order of Q and W really depends on games. What you say makes a lot of sense, and it's generally what I do too. If my team is getting a lot of damage through without being attacked much or if they are tanky enough, I generally don't level W beyond 1. If my team is struggling to make use of my snares or are mostly on the defensive, I do get my W leveled more. I just find that most games tend to be somewhere in between, where I need to use both, so I just alternate them.
2b. Yeah, I don't really get more support items beyond Eye of the Watchers and Ardent Censer. Eye of the Watchers is mandatory because of the vision, and Ardent Censer is nice because while it's a support item, it increases the team's damage output rather than just increase the sustain, which goes well with Lux's high damage. The strategy is to beat down the opponents faster than they can beat you down, not to out-sustain them. I mostly use Taric as my sustain support.
3. With Lux, my play style is generally more of a burst than sustain. Doran's Ring and Biscuits usually works fine for me mid, as I don't generally have to stay in lane all that long (the pokes force the opponent to back pretty early/often, and I usually back then as well). More below.
1. I can see the idea of clearing wards faster, for sure! I just feel like the stats go to waste besides the AP, which Morello gives 20 more AP anyways. I guess all of that can preference because I really don't like Lich Bane on Lux as well :P
2. Yeah, totally! I actually posted this and then started playing Lux support more, and I even level up Q and W alternatively depending on how the game is going/what you and your team needs.
3. I love love that you took the time to do the math for all of this!! That's really cool! Remember that Merciless only works if they're under 40% health as well, so it won't do anything until then.
Okay, I am going based off of the 570 mana at level 3. If you engage using your Q, use E, and shield you and your lane partner with W, that is 180 mana total. 570-180=390. In 5 seconds, you may have around 400 mana, so you will be missing 170 mana. From there we shall start using meditation. If you are missing 170 mana and you get 1.5% every 5 seconds, you will get back around 3 mana every 5 seconds and within just one minute, you will have around 180 mana back (of course that varies on the missing mana you have. If you're missing none or barely any, that number will lower) but I think it's a really good mastery because you can use your spells more often and harass more. I find this very important in lanes like Braum or especially Nami where they can block most of your damage, or just heal themselves or the ADC back up (not to mention, every ADC basically now takes Warlord's Bloodlust , meaning more sustain).
Anyways, I have been playing Lux support more often and I definitely prefer meditation because I can run out of mana and it helps me win my lane, but if you have no problems, merciless is definitely better for you! You're right, this one is definitely a preference mastery, for sure (just like in mid).
Correct me if I'm wrong with anything, it's finals week so my brain is all over the place haha
-Luminos
- Merciless working only on less than 40% health is true, which is annoying. And I totally misread/didn't read Meditation carefully enough, and kept thinking it recovered % based on max mana, not missing mana. Meaning my math is way more generous than it should be (note that I only considered the 1 level difference, not all 5 levels put into the mastery; only 0.3% instead of 1.5%).
Graph to make better sense of things:
Assuming that we've cast Q, E, W in fast succession and started at full mana at level 3, with Spellthief's Edge, it takes 39 seconds to get back 70 mana (to cast a spell) without Meditation , but only takes 31.5 seconds with it. To get back to full mana (assuming no other spells are cast), it takes 100 sec without it, and 88 with it. Hmm, will probably add this into the guide at some point when I have more time. (No finals for me, but this PhD thesis is not going to write itself...)
Good luck writing that gross thesis and I look forward to seeing your updated guide :D
-Luminos