get
prime

Build Guide by ian

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


662
Views
0
Comments
0
Votes
League of Legends Build Guide Author ian

Lux - The carry

ian Last updated on December 23, 2010
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
4
8
10
12
Ability Key Q
13
14
15
17
18
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Info: Lux is a good support/carry character with a low cool down ult and a scouting spell

Masteries: I go with a standard 9-0-21 build, using the flash and clarity masteries.

Summoner spells: I noticed early game Lux tend to run out of mana really quickly so I use clarity to cast more spells for the early feed. Flash is an essential for Lux due to the lack of escape moves she has.

Runes: For reds i use magic penetration runes, yellows for Mana regen, blues for Cooldown Reduction, and More Magic penetration for Quints.

Skill Sequence: I like to get light binding first then max out lucent singularity then get my ult when ever available, then max out prismatic barrier last

Skill Combo: At lvl 1 use Q then go for the illumination bonus damage. When you get your E the combo goes Q>E then basic. At lvl 6 I use light binding then throw down lucent singularity then finales funkeln while they're still snared then explode lucent singularity if they haven't already died. So it's somting like this Q>E>R>E

I hoped you liked my build guide remember to comment and like :)