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Nocturne Build Guide by kptl

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author kptl

Magic Damage Noc, No ap needed

kptl Last updated on October 19, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

Magic Damage Nocturne is a build that is not used ever. However, it does not mean that it is not a good build. You should jungle with this build, and gank often starting at level 6. The point of this build, is to kill your opponents armor, magic resist, and deal tons of both magic and physical damage.


Guide Top

Runes

The magic Penetration runes can be replaced with armor pen runes if you want. Your magic pen runes will not be useful until you get your wits end, and bloodrazor. These two items, will make you deal a lot of magic damage, and still kill opponents really fast.


Guide Top

Masteries

I go 20/0/9 on most DPS carries. With magic damage Nocture, i also be sure to bring the magic penetration mastery, because it makes your bloodrazor, wits end, and malady do more damage. I also bring the armor penetration mastery, because you will not only be dealing a lot of magic damage, but a lot of physical damage as well.


Guide Top

Items

Your core items on Magic Damage Nocturne, are Madreds, wits end, and malady. This allows for a lot of magic damage to be done as well as physical damage. I like to get CDR boots, so that i can gank more often, and chase more efficiently. I also like to get Black Cleaver, because i also like to reduce armor, and deal more physical damage, so that it is not all magic, and i also like to get Gunblade, because it has a nice slow, and heals me off of both my Madreds, Maldy, and Wits end.


Guide Top

Skill Sequence

I like to max my duskbringer really quickly, because it speeds up my jungling speed, as it adds a lot of damage. I personally like to get my level in Shroud of Darkness at level four, because i am not going to be needing a spell shield in the jungle. However, if you plan on ganking at level three, then you should have one level in all of your abilities by that time, so you can fear, block spells, and deal lots of damage still.


Guide Top

Creeping / Jungling

I start with fighting the buffed golem at level one. I do this because it is a fast experience gain, and i will have full mana for a long time after. I proceed to fight the wolves, wraiths, and lizard. After i pick up the small golems, i probably am out of potions, so i go back, and repeat the cycle until level 6 in which i begin to gank.


Guide Top

Summoner Spells

Smite is necessary for killing the golem without dieying at level one. I like bringing ghost personally, because i like being able to move really fast even when off of duskbringer. However, if you want, you can bring exhaust of flash instead of ghost.


Guide Top

Team Work

This is well used in a team with both Physical and magic Damage. You reduce the armor and magic resist, as well as dealing a lot of damage. You can also go as an off take, because you heal for a lot of damage whenever you attack someone because of gunblade.


Guide Top

Summary

This build works, because you deal a lot of both kinds of damage, attack really fast, and heal a lot from your attacks. You also have a lot of CC, and it is easy for you to escape from foes.