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Spells:
Smite
Ghost
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Introduction
I go 20/0/9 on most DPS carries. With magic damage Nocture, i also be sure to bring the magic penetration mastery, because it makes your bloodrazor, wits end, and malady do more damage. I also bring the armor penetration mastery, because you will not only be dealing a lot of magic damage, but a lot of physical damage as well.
Your core items on Magic Damage Nocturne, are Madreds, wits end, and malady. This allows for a lot of magic damage to be done as well as physical damage. I like to get CDR boots, so that i can gank more often, and chase more efficiently. I also like to get Black Cleaver, because i also like to reduce armor, and deal more physical damage, so that it is not all magic, and i also like to get Gunblade, because it has a nice slow, and heals me off of both my Madreds, Maldy, and Wits end.
I like to max my duskbringer really quickly, because it speeds up my jungling speed, as it adds a lot of damage. I personally like to get my level in Shroud of Darkness at level four, because i am not going to be needing a spell shield in the jungle. However, if you plan on ganking at level three, then you should have one level in all of your abilities by that time, so you can fear, block spells, and deal lots of damage still.
I start with fighting the buffed golem at level one. I do this because it is a fast experience gain, and i will have full mana for a long time after. I proceed to fight the wolves, wraiths, and lizard. After i pick up the small golems, i probably am out of potions, so i go back, and repeat the cycle until level 6 in which i begin to gank.
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