get
prime

Build Guide by avidspartan1

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author avidspartan1

Malphite - Chargin' in.

avidspartan1 Last updated on May 12, 2011
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Ability Sequence

1
3
7
10
13
Ability Key Q
4
15
16
17
18
Ability Key W
2
5
8
11
14
Ability Key E
6
9
12
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

Greetings. This is my first build, blah, blah, all that bull. I've been playing this build for the past few weeks, and I've gotten amazing results. It's mostly based off of the YouTube guide by ColbyCheeZe: Malphite Tutorial and Montage - League of Legends. Watch it. It's hilarious and explains the guide well.

This guide is meant for intermediate/advanced players who know basic LoL terminology and what Malphite does.

Now, let's get on to the good stuff.


Guide Top

Masteries

Pretty standard, mage-oriented masteries. Get the magic pen, mana regen, flash cd reduction, etc. Not much to say here.


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Runes

You really have a ton of options here. Above is what I personally use, but you can also go for health quints, mana regen seals and glyphs, and mage pen marks. I just like the cd reduction and I feel like I don't need the extra 78 health when it can be turned into great mana regen late game.


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Skills/Sequence

Max your Shard and Ground Slam first, getting a point in Brutal Strikes so you can deal that extra damage to creeps. Ult at 6, and basically just max Brutal Strikes last. Pretty simple.


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Item sequence

You'll want to immediately get a mana crystal and 2 health pots. Rush catalyst and hopefully a pair of boots on your first trip back. Catalyst is Malphite's key to staying in lane.

Don't upgrade to Banshee's just yet, though. Make sure you grab a Sunfire first to help with farming and getting Malphite's armor/hp up.

Alright, now you can grab Banshee's. After that it really depends on the type of team you're playing against. Guardian angel is usually a must. I usually go for a Randuin's before that, though, for even more armor and a great slow for those annoying ad champs. Just read the enemy team and go for what you need. Most times you'll just end up with a boatload of armor to bulk up your slam. Other times you'll find yourself grabbing an abyssal scepter for some extra damage and magic resist. Etc.


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Gameplay

Malphite is a very easy champion to play. Early gameplay revolves around sharding the **** out of your opponents and last hitting creeps. Try to wait for your rock shield to come up before harrassing, so that when you do get hit, your shield gets destroyed but they take some nice damage. Try not to use your shard nonstop, because you do need to keep some mana for your devastating ult/slam/shard combo. Other than that, shard away.

At level 6 is when things get serious. You've got your ult, and you're ready to melt some faces. Most half health/below half health champs (ripe for the picking since you've been sharding them like a maniac) can't stand up to Malphite's combo.

Basically, you ult in, knocking them into the air and immediately following with ground slam. This puts out roughly 500+ damage. Then once you shard [another 100+ dmg] and ignite them, it's over. They can try to run at that point, but they're pretty much screwed. Run 'em down and soak up some kills.

So: ult -> slam -> shard -> ignite. It's absolutely devastating. Try it.

Mid to late game is where you really start to shine. You've got some kills and maybe you've pushed the ol' tower down. When team fights begin and people start leaving their lanes, remember: you're the initiator. Malphite's ult/slam was built for initiating. Just make sure your team knows to move in and wreck faces as soon as you ult. Just find some nice, bunched-up enemies, particularly some squishy ad/ap champs, and give 'em hell. They'll regret ever thinking they could be within ult range and not suffer for it.


Guide Top

Summary/Conclusion

Gosh, I feel like I'm writing a speech. That's about it. Hope you enjoyed the guide, and please be sure to comment/let me know your thoughts. Sure, it's not a revolutionary build that'll make your jaws drop off, but hopefully it helps anyone who's looking for a good way to play/build Malphite.

Peace.