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Build Guide by Kaezir Darius

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Kaezir Darius

Malphite - Tank and Gank

Kaezir Darius Last updated on December 19, 2010
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
11
13
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 1

 
 
 
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
3/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 8


This build focuses completely on armor with a little magic resistance at the end. This is also made to send Malphite straight to the front and beat the crud out of anyone and anything(melee damage). In order to maximise this build, as soon as you get sunfire, or even before then, get the Golem buff to provide you the coold down you need till you get Glacial Shroud and finally Frozen Heart. Boots of Mobility will provide you with the speed you need to gank, because by the time you start heading towards the gank, you should have the Movement Speed 5. If you end up dealing with a strictly AP based mage character, charge in with your Unstoppable Force Ulti to temporarily stun them and have your teamates immediately follow up on them. So you take the minimum amount of damage and stay in the battle.


At any point in the game if an enemy champ is below half health, and you got ulti, you should be able to take them out.
Combo-
Unstoppable Force--->Brutal Strikes--->(This provides a damage boost for Ground Slam so follow up immediately upon cast)Ground Slam--->Seismic Shard--->Exaust(If necessary)