Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Laugh now , spank later.
Dont laugh or mutter under your breath, just try the build and see what happens. I dont profess to be a great guide writer, and this is my first guide. I just keep it simple and pwn face. Everything you need is here: items/runes/skill progression/etc. So you get the basic idea. The rest you can only learn by playing...
I play only tanks and i play them very aggressively. This build is AD/tank, not hard tank, much like most of my tank builds.(stacking AP on this guy is horrible with his AP ratios) If you like getting a lot of actual kills and not getting KS'D all game, play tanks the way i play them and you will finish most games with the most or 2nd most kills!
This is the only build any tank with mana should ever buy (yes, even RAmmus! The synergy with powerball and taunt and T FORCE slow is so amazing) and ive raped alot of face with it.
Build in the order shown (with T Force get SHEEN first cuz its stupid good, then zeal to pump your slow run speed) and you cant go wrong. Getting chalice and double pendant fast will allow you to PERMAFARM and they are cheap.
TRINITY FORCE IS THE SINGLE MOST EFFICIENT ITEM IN LoL !! Who cares if the uniques dont stack!? Look at all the other stuff that DOES STACK!! All of which is good for any mana-based tank...
The only optional item is the Force of Nature. If you are playing against a really bad team with no AP what so ever, then you should go warmog's cuz it has great synergy with your passive, gives you solid life regen, and helps you outlast enemy champs in fights.
p.s. if you are getting blue buffs all game unchecked, lose the chalice for Stark's Fervor. Another amazingly efficient item. (multiply the stats by 5 players in team fights and see how ******ED this item is) A seriously underused item.
These 2 skills are seriously all you need to harass the living **** out of everyone!! That slow/push thing is terrible and needs buffing+you will have slow from t force anyway, and his ulti is pretty much worthless until he has a lot more mana. Also, these 2 skills benefit the most from extra AP. So max out stun and sap fast and you will RAPE FACE!!
You are a hunter/killer. These 2 skills are the best for chasing/killing/duking it out. Ignite is terrible no matter what anyone tells you. Especially late game, where exhaust REALLY SHINES.
i.e. You are ganking a melee dps champ 1v1 and he is 18 and he does 1,000 dmg crits and attacks almost twice per second. Thats like 2k dps! YUCK! If you exhaust them for 3.5 seconds you would stop 75% of (2,000x3.5=7,000 damage) so about 5,250 damage. Minus dmg reduction of course(even if these numbers are off by 1/2 or 3/4 its still MUCH BETTER THAN IGNITE!), but you get the idea. ignite at level 18 only does 50 +20 per level??? ROFL!so like 410 dmg minus magic resist??? HOW ON EARTH IS THAT ANYWHERE NEAR AS ABUSIVE AS EXHAUST??????? Nuff said...
Ghost is the single most versatile/useful spell in the game (chasing/escaping/dodging/huge duration). Nuff said...
Hope you like my build and its simplicity. Try it on ANY TANK WITH MANA and see how OP it is.
P.S. Again, PLAY IT FIRST. Then, after at least a couple games comment at will.