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Abilities
Double Strike
Master Yi strikes twice every 7th attack.
A free steroid right at level one. It scales with your autoattacks so it is good early and late game. This is one of the reasons why attack speed is so good on Master Yi. Other than there not much to say about this one.
Alpha Strike
Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100 / 150 / 200 / 250 / 300 (+100% of ability power) magic damage to each enemy with a 50% chance to deal 260 / 320 / 380 / 440 / 500 bonus magic damage to minions.
This ability makes Master Yi a good jungler. Only get this ability first if you are starting your jungle alone. Otherwise you can lose experience to your allies if they stand too close to you.
Max it first because it will make you jungle much faster than if you maxed Wuju Style first. It also gives you more damage than Wuju Style on an enemy champion if you attack him less than 5 times.
When ganking, try not to use Alpha Strike right away, make use of your element of surprise, run up to your enemy to autoattack him. If possible, try to use Alpha Strike only after your enemy has used Flash. You will catch him again and hopefully kill him!
Meditate
Master Yi channels, restoring 28 / 56 / 84 / 112 / 140 (+40% of ability power) health every second for 5 seconds for a total of 200 / 350 / 500 / 650 / 800 (+200% of ability power) health. While channeling, Master Yi gains 100 / 150 / 200 / 250 / 300 armor and magic resistance.
Yes I take this ability at level 4 because it's a good sustain ability and it is almost always useful early. Especially since it's recent buff, it's really worth taking. It can sometimes save your life. It's more valuable than +5 AD in my opinion.
Late game, if you're getting focused, make sure they've used their hard CC, then use this ability to become a tank with 400+ Armor and Magic resist. Waste the enemy's time. You can also tank towers for a while with this ability.
Wuju Style
Passive: Increases physical damage by 15 / 20 / 25 / 30 / 35.
Active: Master Yi can activate this ability to double its effectiveness for 10 seconds, but this removes the passive bonus until Wuju Style becomes available again.
When you get multiple kills, the cooldown refreshes which means that you will get both the previously activated Wuju Style bonus (+70 AD), AND the passive bonus (+35 AD) from the new refreshed Wuju Style.
''Then if I activate it again, will I get 2 times +70 AD?''. The answer is: No! Actually, if you activate the new Wuju Style that you got from killing someone, you will lose the passive and gain no active since you already have the old one. That means you will LOSE 35 AD!
So, when you activate Wuju Style and get a kill with your ult activated, DO NOT activate Wuju Style again, you will lose AD!
Highlander
Increases Master Yi's movement speed by 40% and Attack Speed by 40 / 60 / 80%, and he becomes immune to all slowing effects for 6 / 9 / 12 seconds. Additionally, killing a champion refreshes all of Master Yi's cooldowns. (Assists reduce half of the base cooldown amount.)
Do not be afraid to use this ultimate everytime you need it. Really, to kill a tower, kill a dragon quickly and to obviously, kill an enemy. The cooldown is very very low. Also, if you kill an enemy champion, the cooldown is instantly refreshed so... just use it.
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